Urban Terror Forums: sound bug - Urban Terror Forums

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sound bug

#31 User is offline   Roadkill (old) Icon

  • Joined: 07-February 04
  • Posts: 1,801
  • Locationroyal.stockholm.se

Posted 14 April 2004 - 04:37 PM

BBQ is a SID member, and he said he has located the issue. So for next release it will be fixed, because Q has seen the coinbird irl! :shock:

#32 User is offline   L3mMinG (old) Icon

  • Joined: 20-February 04
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Posted 14 April 2004 - 04:44 PM

Scroll up for about 11 posts in this thread :)
Apparently it's an urt problem they have fixed without further stating what the actual problem was.

#33 Guest_Feanor

Posted 15 April 2004 - 10:34 AM

okay, let's wait for 3.4a then <;

#34 User is offline   Bar-B-Q (old) Icon

  • Joined: 09-February 04
  • Posts: 389

Posted 15 April 2004 - 04:51 PM

Hi. The problem is that the firing sounds were too long. What happens is when you fire rapidly, the computer can not play as many sounds as is trying to come through the processor (on the soundcard more than likely).

It's the same as more frames coming in to your video card than the card can display and so it must drop some frames.

So the solution was to trim the sounds down in time length. This way, the firing sounds are played and then removed from the buffer faster, allowing for more sounds to be processed.

Obviously, the MP5K sounds had to be the shortest since it fires much faster than the other weaponry.

Hope this clears it up.

#35 User is offline   EnDYmiON Icon

  • Account: endymion
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Posted 15 April 2004 - 05:52 PM

Sweet!

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#36 Guest_Feanor

Posted 15 April 2004 - 06:34 PM

Thank you very much, Bar-B-Q! :)

#37 Guest_Annihilator

Posted 15 April 2004 - 06:58 PM

Nice work picking that one up.

#38 User is offline   Bar-B-Q (old) Icon

  • Joined: 09-February 04
  • Posts: 389

Posted 15 April 2004 - 09:44 PM

Sorry I didn't catch it pre 3.4 :( My fault totally.

#39 User is offline   Blade (old) Icon

  • Joined: 07-February 04
  • Posts: 926
  • LocationThe Netherlands.

Posted 15 April 2004 - 09:53 PM

Thx BBQ =)) can't wait for 3.5 (not just the soundbug though :P)

#40 Guest_Anonymous

Posted 15 April 2004 - 10:21 PM

can't wait for that

cg_twoprimaries on or off cvar !!!

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