I have already searched in the forum so i thought it was better to ask directly.
I have folollowed the Guide to set up GTK Radiant 1.5 with UrT 4.1. The programs works almost correctly [i see textures and everything] the nly problems are "common" [i see only mirror texture] and Spawn points. I explain better: when i right-click on the "grid-part" of GTK comes a new menu but under info sub-menu there isn't any UrT spawn/borm or wathever, i just have "info_camp, info_notnull, info_null, info_player_deathmatch, info_player_intermission, info_player_start", so without the urt spawns i cant tell where RED have to spawn and where BLUE have. It's quite frustrating... anyone knows what to do? please! [i have already created a map i just need those evil spawnpoints!!]
ah another thing, i use Vista [damn] i don't know if it makes any changes...
Well sorry for my english, i hope u understand ^_^
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I cant place Ut spawnpoints!
#2
Posted 21 June 2009 - 12:51 PM
http://teamterrorwtf...anterrordef.zip
Extract this file to your q3ut4/scripts directory.
If your scripts folder is missing common.shader, you can make it yourself and add all this: http://pastebin.com/me35fb8f
(if your common shaders are now working but missing images, you can google common-spog.pk3 and place that in the q3ut4 directory)
Extract this file to your q3ut4/scripts directory.
If your scripts folder is missing common.shader, you can make it yourself and add all this: http://pastebin.com/me35fb8f
(if your common shaders are now working but missing images, you can google common-spog.pk3 and place that in the q3ut4 directory)
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#6
Posted 21 June 2009 - 05:21 PM
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Anyone who fixed this proble could help me?
I tryed to reinstall... to put common.shader and urbanterror.def... nothing to do about it... so frustrated!
I tryed to reinstall... to put common.shader and urbanterror.def... nothing to do about it... so frustrated!
One thing you could try is put urbanterror.def into C:Program FilesGtkRadiant 1.5.0q3.gamebaseq3 for GtkRadiant 1.5 this fixed mine
if you are using 1.4 C:Program FilesGtkRadiant-1.4q3.game
I think 1.6 is C:Program FilesGtkRadiant-1.6q3.game
#7
Posted 21 June 2009 - 05:45 PM
Yeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahhhhhhhhhhhhhhhhhhhhhhhhhh!!!!!!
I still don't have any common but mirror. But i'm so happy i have spawns! [glow=red,2,300]THANK YOU![/glow]
I still don't have any common but mirror. But i'm so happy i have spawns! [glow=red,2,300]THANK YOU![/glow]
#8
Posted 22 June 2009 - 12:28 AM
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Yeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahhhhhhhhhhhhhhhhhhhhhhhhhh!!!!!!
I still don't have any common but mirror. But i'm so happy i have spawns! [glow=red,2,300]THANK YOU![/glow]
I still don't have any common but mirror. But i'm so happy i have spawns! [glow=red,2,300]THANK YOU![/glow]
cool Glad i could help.... also you might need to get the common.shader file from
http://www.mediafire...php?zdneacqqc3y
place it in q3ut4/scripts
You will defiantly need common/caulk
#9
Posted 22 June 2009 - 01:14 AM
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cool Glad i could help.... also you might need to get the common.shader file from http://www.mediafire...php?zdneacqqc3y
place it in q3ut4/scripts
place it in q3ut4/scripts
i had to put the common.shader inthe gtk /q3.game/baseq3 folder for them to work for me. just in case they ddont work any where else try there
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