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ut4_jumpvibe Rate Topic: **--- 1 Votes

#11 User is offline   Anomaly Icon

  • Account: anomaly
  • Main tag: 6th|
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  • Joined: 28-February 10
  • Posts: 280

Posted 18 October 2009 - 09:54 PM

Well I still love this map. It was fun testing it like the year ago or w/e it was :]

One bug I found was the jump after steps where you jump over water, when coming up from water on right theres something that blocks you. ;]
[img]http://i209.photobuc...c/AnomalyFN.jpg[/img][18:24:31] <RayLewis> 1st annual UrTHD TS TOURNAMENT OF RAGE
[18:24:37] <RayLewis> first clan to get all 5 to show up on a server

#12 User is offline   V00d00 Icon

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Posted 20 October 2009 - 01:22 AM

Maybe sele will fix the map. A decompile isnt hard and with screenshots, the retexturing shouldnt be a problem, nor the lighting.

#13 User is offline   SeleNiuM (old) Icon

  • Joined: 27-January 08
  • Posts: 250

Posted 20 October 2009 - 07:54 AM

View Postv00d00101, on 20 October 2009 - 01:22 AM, said:

Maybe sele will fix the map. A decompile isnt hard and with screenshots, the retexturing shouldnt be a problem, nor the lighting.

Well, the retexturing would be a pain finding the textures and putting them all together as the map wasn't built right from the start
(like another map I'm working on) so I could continue work on the new map I have going or I could fix this map.

#14 User is offline   V00d00 Icon

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Posted 20 October 2009 - 01:54 PM

I was going to suggest a 3rd option but enough cheeky ideas. :P

If you think its a write off, then dont bother and work on your new map.

:)

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