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Original topic - GUI stretched across wide screen resolutions ie:netgraph displays oddly at 1920x1080 (left half seems out of sync of rest of netgraph)
My answer - I use 1920x1080 and I don't have that bug, so it should be only in some systems.
My answer - I use 1920x1080 and I don't have that bug, so it should be only in some systems.
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Original topic - Anyone on the server able to see server settings easily
My answer - You can. Go to the server browser and click in "Server info".
My answer - You can. Go to the server browser and click in "Server info".
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Original topic - More customizing possibilities (... or prevent quick-medic teamkills in waves mode...)
My answer - Preventing quick-medic teamkills in wave-respawn would make league gameplay a shit. What should you do? \kill in console? Great, 30 seconds to respawn... My sugestion is that FS shouldn't change this.
My answer - Preventing quick-medic teamkills in wave-respawn would make league gameplay a shit. What should you do? \kill in console? Great, 30 seconds to respawn... My sugestion is that FS shouldn't change this.
Now, I have some sugestions for gameplay improving.
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Correct that fast-knife glitch. It's hard to find players doing it but IT HAPPENS and IT'S VERY ANNOYING.
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Correct spawns in ut4_sanc, sometimes when playing in servers with lots of players we can even spawn in the other team's spawn. Once it happened to me in a league match.
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When I play any automatic weapon, I think that it has a lower rate of fire than my team-mates. If I spec them I think that the rate of fire is higher with them. It's because of the net coding of the game. I thought that it only happened to me, but in the improved executable by mitsubishi I saw that it was a really known bug.
Work-around: set the limit frames per second to 30 (I didn't do this, it's a shit to play with 30 fps).
Work-around: set the limit frames per second to 30 (I didn't do this, it's a shit to play with 30 fps).
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Use another sound engine (dmaHD or ikalizer).
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seta ui_smallFont and ui_bigFont to 0 by default. The font quality looks better
This post has been edited by flajaz: 14 May 2011 - 12:25 PM