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ut4_facade_b5 [BETA] Rate Topic: ****- 5 Votes

#111 User is offline   MajkiFajki Icon

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Posted 11 June 2011 - 10:24 PM

I hope that Del won't stop developing this map.

#112 User is offline   xandaxs Icon

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Posted 12 June 2011 - 03:49 PM

whats there to improve?

#113 User is offline   MajkiFajki Icon

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Posted 12 June 2011 - 03:54 PM

If Author released is as "beta" it's indicates, that it's unfished, don't You think? Maybe Del has some ideas he has not implemented yet.

#114 User is offline   xandaxs Icon

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Posted 12 June 2011 - 08:39 PM

hmm..

#115 User is offline   Delirium Icon

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Posted 01 June 2012 - 01:44 AM

http://gotdelirium.c...iew/fac_024.jpg
Some people have seen this revised layout for a newer beta, thoughts?
I think the lower left corner is too open and widely spread out. Please lemme know what you think

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#116 User is offline   Setsuna Icon

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Posted 01 June 2012 - 04:03 AM

View PostDelirium, on 01 June 2012 - 01:44 AM, said:

http://gotdelirium.c...iew/fac_024.jpg
Some people have seen this revised layout for a newer beta, thoughts?
I think the lower left corner is too open and widely spread out. Please lemme know what you think


This map was recently added to pugbot and I got to play it a couple times before people went back to the regular sanc, orbital, and turnpike. I liked it, reminded me of tohunga which gets played quite a bit.

Can't really comment on the new layout without playing it. The bottom with the truck does seem a bit open but like I said I don't know if it's a bad thing or not without being able to play it. Anyway it's nice to see you are still working on the map. :)

This post has been edited by Setsuna: 01 June 2012 - 04:23 AM


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