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Referee Functions
#11
Posted 12 January 2010 - 03:39 AM
i wouldnt mind getting a copy of that to run on one of my servers that dont support mysql that sould solve some problems with people fighting over being the ref. with this program im assuming u can have more then 1 moderator correct? and you can make the setup for admins to have different privledges? if my assumptions are correct, and if your last comment is true then yes please send it to skandal4@gmail.com
thankyou
thankyou
- ]T[R!d3n]T[
skandal4@gmail.com
http://botfest.freephpnuke.org/
server name - ]T[R!d3n]T[ BOTFEST
Server ip- 64.94.100.246:27960
skandal4@gmail.com
http://botfest.freephpnuke.org/
server name - ]T[R!d3n]T[ BOTFEST
Server ip- 64.94.100.246:27960
#12
Posted 12 January 2010 - 11:26 AM
MaJ, on 10 January 2010 - 09:00 PM, said:
Here is what I have in my build. Would this interest anyone or is it just more of my rubbish?
MaJ, this is what I'm looking for!!! gj
I have great appreciation of what bot makers do, but that shit is to complicated for a pc noob like me.
This post has been edited by ehpmatamine: 12 January 2010 - 11:26 AM
#13
Posted 12 January 2010 - 02:35 PM
@Maj
Any chance that could be released as a patch at some point? Id love to apply it to the urtevo source so i can add that extra functionality to the server. Its one of the things on my wishlist.
The other is a better log system for urtevo as the textfile method seems to cause instability after it gets bigger than 512k, but thats a whole different issue.
Any chance that could be released as a patch at some point? Id love to apply it to the urtevo source so i can add that extra functionality to the server. Its one of the things on my wishlist.
The other is a better log system for urtevo as the textfile method seems to cause instability after it gets bigger than 512k, but thats a whole different issue.
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#16
Posted 16 January 2010 - 03:22 AM
MaJ, on 13 January 2010 - 03:07 AM, said:
sv_moderatorcommands# "A,comma,separated,list,of,commands"
Also, this mod system doesn't let players take control of your server like ref does.
Also, this mod system doesn't let players take control of your server like ref does.
Very Nice
I'd be interested in smthing like this too. Ref fails.
Save Us Midget Horses. D':
#17
Posted 26 January 2010 - 09:45 PM
thats if he ever posts a dl.
- ]T[R!d3n]T[
skandal4@gmail.com
http://botfest.freephpnuke.org/
server name - ]T[R!d3n]T[ BOTFEST
Server ip- 64.94.100.246:27960
skandal4@gmail.com
http://botfest.freephpnuke.org/
server name - ]T[R!d3n]T[ BOTFEST
Server ip- 64.94.100.246:27960
#18
Posted 04 November 2010 - 09:23 PM
MaJ, on 10 January 2010 - 09:00 PM, said:
Here is what I have in my build. Would this interest anyone or is it just more of my rubbish? :P
Description:
When sv_moderatorenable is set to 1, clients can login as a moderator and issue mod commands much like Urban Terror's ref system.
The following commands are available to the client:
The protocol for connectionless mod is just like rcon:
4 bytes of FF, followed by "mod ", followed by the mod password and a space, followed by the command.
To use this remote system, sv_moderatorremoteenable must be 1.
New server cvars:
New server commands:
Description:
When sv_moderatorenable is set to 1, clients can login as a moderator and issue mod commands much like Urban Terror's ref system.
The following commands are available to the client:
- /modlogin <password> - Log in as a moderator using a password that determines the mod slot.
- /mod <command> [arguments] - Issue a moderator command. e.g. "slap 2" or "say testtext"
- /modlogout - Revert back to being a normal player.
The protocol for connectionless mod is just like rcon:
4 bytes of FF, followed by "mod ", followed by the mod password and a space, followed by the command.
To use this remote system, sv_moderatorremoteenable must be 1.
New server cvars:
- sv_moderatorenable - 0 to disable all new mod features, 1 to enable them.
- sv_moderatorpass1-9 - Mod passwords for each mod slot (empty string to disable the slot)
- sv_moderatorcommands1-9 - Commands each mod is allowed to execute (separated by ,) e.g. "say,slap,togglemute,exec"
- sv_moderatorremoteenable - 1 to allow moderator commands to be executed from out of game just like rcon.
New server commands:
- listmods - Lists out all currently logged in moderators and their slot number. (Simalar to status)
Hey can you plz help me !!! When i do that something comes up saying broadcast "print" server sv_moderator 1 and nothing happens plz help !!!
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