Urban Terror Forums: mapcycle not working - Urban Terror Forums

Jump to content

 Login | Register 
Advertisement
Page 1 of 1
  • You cannot start a new topic
  • This topic is locked

mapcycle not working Rate Topic: -----

#1 User is offline   ChainsawBONER (old) Icon

  • Joined: 10-February 04
  • Posts: 303
  • LocationNH

Posted 12 April 2004 - 04:51 PM

I have the include for the mapcycle include in the server.cfg... and the mapcycle has all the set maps... yet it stays on the same map when the timelimit hits, ect. ect. I'm a server no0b so don't flame me too bad :P

#2 User is offline   Kennypumpa (old) Icon

  • Joined: 19-February 04
  • Posts: 451
  • LocationNorrkoping, Sweden

Posted 12 April 2004 - 05:14 PM

download this and have a look, this one works, its much better to have the mapcycle.txt separete from the server.cfg.

http://www.kennypump.../_hosted/aa.zip

if u still want to have the cycle in the server.cfg it must look something like this

set m1 "ut_sliema; set nextmap vstr m2"
set m2 "ut_docks; set nextmap vstr m3"
set m3 "ut_casa; set nextmap vstr m4"
set m4 "ut_turnpike; set nextmap vstr m1"

Page 1 of 1
  • You cannot start a new topic
  • This topic is locked

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users

bullet_disabledSponsored link
https://www.urbanterror.info/members/donate/


Copyright © 1999-2019 Frozensand Games Limited  |  All rights reserved  |  Urban Terror™ and FrozenSand™ are trademarks of Frozensand Games Limited

Frozensand Games is a Limited company registered in England and Wales. Company Reg No: 10343942