don, on 02 June 2010 - 05:25 AM, said:
I think that's the brain realizing it's all just a game and a map change makes it easier to realize these technical intricacies and say hey 'cut the bs, this is just a game that can change map with a silly intro screen hence rely only on the basics (don't waste time on things that don't exist)'.
FPS drops after many maps (without fixing if one restarts the client completely) hints to overheating. Dust is a usual reason; it's sneaky, one may think 'i don't see dust' but even the tiniest layer is disastrous.