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Bad Textures Rate Topic: ***** 1 Votes

#11 User is offline   onemoar Icon

  • Account: onemoar
  • Joined: 01-May 10
  • Posts: 28

Posted 25 June 2010 - 08:07 PM

this is not really a bug moar related to the fact that quake 3 is 11 going on 12 years old
something is bound to break
here is the older moar compatable driver from 10.4
place it in you're ioubanterror folder
http://www.multiupload.com/CJMC7OP5AB

This post has been edited by onemoar: 25 June 2010 - 08:08 PM


#12 User is offline   urbanfreak Icon

Posted 25 June 2010 - 10:23 PM

10.6 and 10.5 both had the described bug. Now using 10.4 and the textures show fine, also in SpringRTS

#13 User is offline   pazur1 Icon

  • Account: pazur1
  • Joined: 25-June 10
  • Posts: 0

Posted 26 June 2010 - 04:59 AM

It's even 14 according to Planetquake but maybe that's Quake 1: http://planetquake.g...y.php?id=162844 - doesn't matter - the trick with atioglxx.dll worked! Thanks!

If ATI doesn't fix. Maybe this should be included with a patch for UT?

#14 User is offline   onemoar Icon

  • Account: onemoar
  • Joined: 01-May 10
  • Posts: 28

Posted 26 June 2010 - 06:55 AM

that work around SHOULD work with any opengl game
simply copy the .dll to the folder with the games binary's and it should pick it up and use it instend of the native driver

#15 User is offline   xr2 Icon

  • Account: xr2
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  • Posts: 1

Posted 02 July 2010 - 12:51 AM

The DLL fixed for me, thanks a lot onemoar

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