So, running UrT in fullscreen mode is no problem. However, when I have it configured for windowed mode, and I enter the game, I can only move the mouse left and right a certain distance before my player stops rotating. It's like the mouse pointer is hitting the edge of my desktop and not letting the player rotate further, really strange (although I can't see the pointer on the desktop, of course). I have never seen this problem before.
The mouse is a very standard Microsoft scroll wheel mouse (pretty generic). I started a brand new q3config.cfg, it's not my old one (however the old one also had the same problem on the new computer).
Any ideas?
This post has been edited by Rambetter: 26 June 2010 - 01:50 AM