Yas, on 12 July 2010 - 11:09 PM, said:
That would be nice if kept at constant slide speed rather than accelerating all the way.
A small acceleration on the beginning with a final constant speed sounds good to me.
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This is really messy, don't have an opinion as yet
It's not really messy it allows you only to grab the ladder on the other side instead of falling down on it but the way to do it is messy eventual there is a better way jump + direction key or something and jumpers love messy things. :-)
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i can see this getting abused and breaking maps gameplay. clever mappers already have tools available to them to create mini safe slides to compensate falling from heights.
Yes, it's already possible with cushion clipping but it would feel better with a sliding sound and a way to jump off from the slide.
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Indeed there is a chance of breaking map gameplay and access areas where you normally would lemming but the same was with including walljumps.
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In the past it was voted down from QA see here
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that's a nice idea, so i presume you'd fall into the water if you uncrouched even if you were going fast enough to go over it?
Yes, only Jesus can go over water cool ppl slide over it. :D
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not the biggest fan of this idea... but i suppose it could work well in certain maps.
It would give mappers a new toy should work good in big/open maps but thats only a minority.