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[Sugge4stion] Launch with -noborder Rate Topic: -----

#1 User is offline   3spades Icon

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Posted 22 July 2010 - 05:28 AM

Is there any chance of putting the option to launch with no window borders? For the people who use their native resolution as the game resolution. They can hide their task bar and with noborder get the full window without chopping the pixels the border creates. I play steam games in a noborder/nowindow 1920x1080 and on my 1920x1200 screen it sits nicely in the middle. I guess it all hinders on branching away from 4:3.

Thoughts?
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#2 User is offline   Rylius Icon

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Posted 22 July 2010 - 08:11 AM

Always forgot to suggest this <_<
I'm not sure how much work it'd be to implement that, but SDL has a NOBORDER flag iirc.

#3 User is offline   mitsubishi Icon

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Posted 22 July 2010 - 09:25 AM

Latest ioquake3 has

/r_noborder 1

/r_centerWindow 1

They work.

#4 User is offline   Rylius Icon

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Posted 22 July 2010 - 09:42 AM

Oh damn, you're right :/

#5 User is offline   mitsubishi Icon

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Posted 22 July 2010 - 09:57 AM

I'll add an r_windowPosition in ioq3-urt because now that I look at it, the only way I could use it, is if it was at the top of the screen and it was leaving the taskbar clean (without having to use lower height and lose part of the top). (e.g. "0,0" would always put it top left when borderless.

--

done.

This post has been edited by mitsubishi: 23 July 2010 - 04:21 AM


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#6 User is offline   Nexu Icon

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Posted 22 July 2010 - 12:16 PM

View Postmitsubishi, on 22 July 2010 - 09:57 AM, said:

I'll add an r_windowPosition in ioq3-urt because now that I look at it, the only way I could use it, is if it was at the top of the screen and it was leaving the taskbar clean (without having to use lower height and lose part of the top). (e.g. "0,0" would always put it top left when borderless.

Can already be done btw:

Windows:
set SDL_VIDEO_WINDOW_POS=0,0
ioq3-urt.exe



*nix:
export SDL_VIDEO_WINDOW_POS=0,0
./ioq3-urt



#7 User is offline   mitsubishi Icon

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Posted 22 July 2010 - 12:26 PM

Nexu, Oh ye, it's just that ENV VAR but in var for ease of use.

--

SDL_VIDEO_CENTERED was already r_centerWindow.

This post has been edited by mitsubishi: 23 July 2010 - 04:21 AM


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