Hi,
We are having problems starting team deathmatch games, as soon as you try and join a game the program bombs out, secondly, how do you stop UT autoloading another map once you have played a game?
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2 quick questions
#2
Posted 15 September 2010 - 02:22 PM
could it be that you have set respawn time to 0? It has to be at least 1
you can set the win criteria to 0 (fraglimit, timelimit, flaglimit) then you will not have maploads but the round will never finish either, just restarting after the finish of a round is not possible afaik
you can set the win criteria to 0 (fraglimit, timelimit, flaglimit) then you will not have maploads but the round will never finish either, just restarting after the finish of a round is not possible afaik
This post has been edited by Unclefragger: 15 September 2010 - 02:23 PM
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