http://www.planetquake.com/simland/
This isn't a q3 map... is it? Could it be? It looks so good! This guy used q3map2 for all it's worth...
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new quake3 map... looks so good!
#4
Posted 12 October 2004 - 01:55 PM
It's all relative.
That map looks like a really fine one. Indeed, it made me go on a search for tutorials and the latest gtkradiant release. Think I am gonna do some mapping for a change. I already know what I 'm gonna map:
A grey untextured cube. Cool, ey?
That map looks like a really fine one. Indeed, it made me go on a search for tutorials and the latest gtkradiant release. Think I am gonna do some mapping for a change. I already know what I 'm gonna map:
A grey untextured cube. Cool, ey?
#5
Posted 12 October 2004 - 02:33 PM
[quote name='"tub"]Huh? Hasn't eveyone upgraded for doom 3' date=' half-life 2 by now?[/quote']
Some people have to make do with crappy kit you know. I just can't afford to upgrade just yet. Tried to get a 2nd hand gf4ti4200 from [HV]Mentor but it wasn't functional, so Mentor didn't get paid.
Some people have to make do with crappy kit you know. I just can't afford to upgrade just yet. Tried to get a 2nd hand gf4ti4200 from [HV]Mentor but it wasn't functional, so Mentor didn't get paid.
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#6
Posted 12 October 2004 - 07:19 PM
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Once the dust has settled on the release of The Pyramid of the Magician I will release the source files including the map editor/Photoshop files.
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I also have a new article discussing the new compiler features and how they worked in my latest map.
Holy...wow...My god this is beautiful!
I can't wait to get my hands on the source files to see exactly how he did this. I find it pleasing that such a fine mapper is willing to release source files to show others how he did things and explain more about the compiler. Something that is a bit lacking in this field I would say.
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