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#1 User is offline   IceMan Icon

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Posted 08 November 2010 - 05:01 PM

Hi All!!
Long time ago I created a nice map for Call of duty using radiant... I really liked that map and it took me so long to create it! So I was wondering... may I compile this map for Urban Terror as well? what do I have to change in order to make it compatible?

Thank you.
Marco

#2 User is offline   Rylius Icon

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Posted 08 November 2010 - 07:42 PM

Don't know about COD mapping stuff, but I guess it's mostly the spawn entities, target_locations and other game items (flags etc).

#3 User is offline   IceMan Icon

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Posted 09 November 2010 - 12:49 PM

View PostRylius, on 08 November 2010 - 07:42 PM, said:

Don't know about COD mapping stuff, but I guess it's mostly the spawn entities, target_locations and other game items (flags etc).


Ok I will try.
Do you have any nice guide to suggest me about spawn entities, how to make doors and stuff like that??

Thanks!!

#4 User is offline   SGT Icon

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Posted 10 November 2010 - 04:47 PM

View Posticeman, on 09 November 2010 - 12:49 PM, said:

Ok I will try.
Do you have any nice guide to suggest me about spawn entities, how to make doors and stuff like that??

Thanks!!


http://www.impulse25...tuts/spawns.php

http://urbanmappers....683/Spawn-Doors

#5 User is offline   mindriot Icon

Posted 10 November 2010 - 08:02 PM

http://gotdelirium.c...title=Main_Page

http://forums.urbant...l-design-links/

This post has been edited by mindriot: 10 November 2010 - 08:03 PM


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#6 User is offline   jtn191 Icon

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Posted 10 November 2010 - 09:32 PM

Then if the scale is off (in UT, player is 72 units tall and 32x32 wide n' deep), you could select everything and scale all x, y, and z's up or down.

#7 User is offline   IceMan Icon

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Posted 11 November 2010 - 11:37 PM

thank you all!!!
I will try and maybe post you the result! :)

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