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Textures dont fit?.. Rate Topic: -----

#1 User is offline   ViperisLT Icon

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Posted 26 September 2010 - 03:01 PM

So I am making my first map, and I have this problem.
How it looks in GtkRadiant:
Posted Image
And In game:
Posted Image
I have this problem with ALL textures.
Any ideas how to fix this?
[This signature does not inlcude an overrated joke about arrows and knees.]

#2 User is offline   NulL Icon

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Posted 26 September 2010 - 03:10 PM

Add these arguments to your compile command lines:

-fs_basepath "G:\Games\UrbanTerror" -fs_game q3ut4

(obviously change the path)

If you are using q3map2toolz to compile the map (recommended), this is an easy task.

#3 User is offline   postit Icon

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Posted 26 September 2010 - 04:11 PM

There is q3map2build as well which doesn't have this problem.

http://www.shadowspa...q3map2build.htm

#4 User is offline   ViperisLT Icon

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Posted 28 September 2010 - 08:54 PM

Thanks, now my map looks like a map :biggrin:
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#5 User is offline   IceMan Icon

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Posted 26 February 2011 - 01:52 PM

View PostNulL, on 26 September 2010 - 03:10 PM, said:

Add these arguments to your compile command lines:

-fs_basepath "G:\Games\UrbanTerror" -fs_game q3ut4

(obviously change the path)

If you are using q3map2toolz to compile the map (recommended), this is an easy task.


ohhh yes!! this was the problem :)
thanks!

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