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Visualization problems Rate Topic: ***** 1 Votes

#1 User is offline   bwpsycho Icon

  • Account: bwpsycho
  • Joined: 05-May 11
  • Posts: 5

Post icon  Posted 05 May 2011 - 06:09 PM

Hello everyone.

I have Windows 7 Home Edition 64-bit and Urban Terror 4.1.1
I have a problem I have tried to solve in different ways, but without success.
As you can see from the screen, some maps have display problems. In addition to these maps also have problems on Mandolin and Tohunga and certainly if I tried other maps, I would have other problems.

I made several attempts to resolve the problem:

1. I have reinstalled several times Urban Terror
2. I tried to update the drivers for my video card (ATI Mobility Radeon â„¢ HD 5470), but the software says that the drivers are already the latest version
3. I tried several times to erase and re-download the maps even from different servers

Posted Image

Posted Image

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My console says:

unk_Clear: reset the hunk ok
... Detecting CPU, found Intel Pentium III
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
QKEY found.
----- Client Initialization Complete -----
----- ----- R_Init
Initializing OpenGL subsystem
... Initializing QGL
... Calling LoadLibrary ('C: \ Windows \ system32 \ Opengl32.dll'): succeeded
... Setting mode 6: 1024 768 FS
... Using colorsbits of 32
... Calling CDS: ok
... Registered window class
... Created window @ 0,0 (1024x768)
Initializing OpenGL driver
... Getting DC: succeeded
... GLW_ChoosePFD (32, 24, 8)
... 59 PFDs found
... Hardware acceleration found
2 selected PixelFormat ...
... Creating GL context: succeeded
... Making context current: succeeded
Initializing OpenGL extensions
GL_S3_s3tc not found ...
... Using GL_EXT_texture_env_add
... Using WGL_EXT_swap_control
... Using GL_ARB_multitexture
... Using GL_EXT_compiled_vertex_array
WGL_3DFX_gamma_control not found ...
... Ignoring GL_EXT_texture_filter_anisotropic

GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: ATI Mobility Radeon HD 5470
GL_VERSION: 4.0.9901 Compatibility Profile Context
GL_MAX_TEXTURE_SIZE: 16384
GL_MAX_ACTIVE_TEXTURES_ARB: 8

PixelFormat: color (32-bits) Z (24-bit) stencil (8-bits)
MODE: 6, 1024 x 768 fullscreen hz: 60
GAMMA: hardware w / 0 bits overbright
CPU: Intel Pentium III
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
Initializing Shaders
----- ----- Finished R_Init
------ Initializing Sound ------
Initializing DirectSound
----- Sound Info -----
    1 stereo
32768 samples
   16 samplebits
    1 submission_chunk
22050 speed
1A560050 dma buffer
No background file.
----------------------
Sound initialization successful.
--------------------------------
Sound memory manager started
Loading vm file vm / ui.qvm ...
VM file ui compiled to 737597 bytes of code
ui loaded in 33931488 bytes on the hunk
UI menu load time = 234 milli seconds
UI menu load time = 133 milli seconds
16 bots parsed
13 crosshairs parsed
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: localhost: 27960
Hostname: client-HP
IP: 192.168.1.2
Working directory: C: \ Program Files (x86) \ UrbanTerror
] \ Condump console.txt
Dumped console text to console.txt.


PS: thanks and sorry my english!

This post has been edited by bwpsycho: 05 May 2011 - 06:12 PM


#2 User is offline   rfx Icon

  • Account: rfx
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Posted 05 May 2011 - 06:16 PM

I know you wrote you tried to update your driver, but I remember that last year, I think after 10.04, where ATI made the transition to OpenGL 4 conformance drivers, they introduces sever errors which look exactly like yours.

See e.g. this response from me: http://forums.urbant...post__p__274378

HTH

#3 User is offline   bwpsycho Icon

  • Account: bwpsycho
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Posted 05 May 2011 - 06:51 PM

thanks, but then what should I do?

#4 User is offline   Nexu Icon

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Posted 05 May 2011 - 07:33 PM

Is UrbanTerror the only OpenGL 3D application that displays this behavior?

Btw, could you find your drivers version (look in your ATI Catalyst Control) rather than just telling us "the latest". Latest drivers provided by the OEM (such as HP, Dell, Acer, etc.) are not always same as actual latest driver that AMD/ATI has released.

Note: The problem is unlikely to caused by your installation (or downloaded maps). As you would most likely wouldn't have been able to join server for integrity failure (on pure servers).

#5 User is offline   Rayne Icon

  • Account: rayne
  • Joined: 28-February 10
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Posted 05 May 2011 - 07:37 PM

I had a similar problem with my radeon x1950 pro card and 10.4 catalyst, rolling back to 10.2 solved the issue.

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#6 User is offline   bwpsycho Icon

  • Account: bwpsycho
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Posted 06 May 2011 - 08:50 AM

Nexu, I have this problem with Urt. With Medal of Honor 2010 i see all green, but i don't know if it is the same problem.

Rayne, now i try it

EDIT. don't work with 10.2 :(
now i've installed catalyst 11.4 (the last version) and don't work...

This post has been edited by bwpsycho: 06 May 2011 - 12:57 PM


#7 User is offline   Rayne Icon

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Posted 06 May 2011 - 01:42 PM

I've read a lot of reports made by people using that exact video card and 64bit win 7.
So my guess is the OS is in conflict with the card, what is your desktop color depth 32 bit?

#8 User is offline   bwpsycho Icon

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Posted 06 May 2011 - 01:47 PM

yes 32 bit

#9 User is offline   Rayne Icon

  • Account: rayne
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Posted 06 May 2011 - 01:51 PM

Well the only 3 things that come to mind is that you can try some 3'rd party drivers for radeon cards, i think omega drivers are still in development.
Or reinstall OS to a 32 bit version, or download and try every catalyst that was released after the video card.
Sorry but i really don't what else to say, maybe Nexu or SubJunk have few more ideas.

#10 User is offline   bwpsycho Icon

  • Account: bwpsycho
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Posted 06 May 2011 - 01:55 PM

ok thanks

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