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ut4_derelict_b1 [BETA] Rate Topic: -----

It's here...

#21 User is offline   Nitro Icon

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Posted 17 May 2012 - 11:48 PM

View Postxandaxs, on 09 April 2012 - 12:55 PM, said:

So...
None of you noticed that Del posted this on the first of April?



judging by the lack of updates i take it that this was an april fools joke :/
Lian Li pc-o11dw Der 8auer Edition · Gigabyte x570 Aorus Xtreme · AMD Ryzen 9 5950x 16-Core
32GB DDR4 3800MHz CL16 · 2x 1TB Samsung NVMe RAID 0 · 16GB Radeon RX 6900XT Liquid Cooled

#22 User is offline   Delirium Icon

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Posted 18 May 2012 - 08:44 PM

of course it wasn't :( be patient, its pretty close now :)

#23 User is offline   Muffie Icon

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Posted 20 May 2012 - 06:28 AM

..."it's coming"...me too...=]
.:| Win10 x64 | AMD R5 2600 | 16Gb G.Skill cL16@3ghz | ASUS STRIX Vega 64 |:.

#24 User is offline   Delirium Icon

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Posted 26 May 2012 - 01:34 PM

Check out the first post guys! :) please post your feedback on gameplay and the layout

#25 User is offline   Rylius Icon

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Posted 26 May 2012 - 01:54 PM

Segfaults when loading with r_simpleshaders 0 on mitsu's bumpy client - works fine without

This post has been edited by Rylius: 26 May 2012 - 02:03 PM


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#26 User is offline   Delirium Icon

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Posted 26 May 2012 - 01:57 PM

Just making tiny edits, forgot something... Will re-upload in 5 mins

#27 User is offline   Rayne Icon

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Posted 26 May 2012 - 02:09 PM

Looks pretty nice so far. When can we expect to see a normal mapped version?

#28 User is offline   Delirium Icon

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Posted 26 May 2012 - 02:28 PM

Download is sorted. Next beta will have the desired detail and will be released with a separate normal map PK3, this beta is to try get some feedback and get me motivated to finish it. :)

#29 User is offline   Rayne Icon

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Posted 26 May 2012 - 02:33 PM

You mind if i play around with your textures and make some normal maps? Wont release anything just to satisfy my normal map fetish.

#30 User is offline   Delirium Icon

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Posted 26 May 2012 - 02:54 PM

Sure, go for it

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