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[Alpha-Preview] Hamunaptra - An alternative kind of map Rate Topic: -----

#21 User is offline   illogical Icon

  •   verified user   
    Retired Master Server Administrator
  • Account: illogical
  • Main tag: 6th|
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  • Joined: 08-March 10
  • Posts: 2,349

Posted 10 February 2005 - 03:34 AM

Hybridesque is the pimp master.... Just ask codey...

#22 User is offline   codey (old) Icon

  • Joined: 07-February 04
  • Posts: 752
  • Locationrepublic.stockholm.se

Posted 10 February 2005 - 12:42 PM

Quote

Hybridesque is the pimp master.... Just ask codey...

Yup, just wait for him and Wolfseye co-hosting MTV's new reality show Pimp My Map™

#23 User is offline   HoboHumpinSlut (old) Icon

  • Joined: 07-February 04
  • Posts: 2,308

Posted 10 February 2005 - 10:53 PM

he's alive! yay!

/me just hopes codey's gonna be on irc (regularily) as well...
(i got some surprise for you ;))

#24 User is offline   Zane Darque (old) Icon

  • Joined: 13-April 04
  • Posts: 22
  • LocationTX

Posted 09 March 2005 - 05:14 PM

What I've seen in the older posts looked intriguing. Anything updates for us?

#25 User is offline   Zane Darque (old) Icon

  • Joined: 13-April 04
  • Posts: 22
  • LocationTX

Posted 29 March 2005 - 09:54 PM

Hello?

anyone...anyone...

Is this thing on?

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#26 User is offline   DASPRiD (old) Icon

  • Joined: 16-January 05
  • Posts: 46
  • LocationKarlsruhe, Germany

Posted 30 March 2005 - 01:01 PM

Well, sorry that I seemed to be dead in the last months. I had much to do with my work and friends (expecialy girlfriend ;)), but now I took the map up and started to finish it. Yesterday nicht I added a small cave to the map, and actually I'm adding the last details to the map. I think, that the map will be released within the next 2 days.

Best regards,
DASPRiD

#27 User is offline   DASPRiD (old) Icon

  • Joined: 16-January 05
  • Posts: 46
  • LocationKarlsruhe, Germany

Posted 30 March 2005 - 05:34 PM

Alright guys, I'm doing the final compile at the moment (can take 2 oder 3 hours). Is there anyone, who can spend his server for some rounds? :)

#28 User is offline   DASPRiD (old) Icon

  • Joined: 16-January 05
  • Posts: 46
  • LocationKarlsruhe, Germany

Posted 30 March 2005 - 08:07 PM

Well, I think this will take some more hours ...,

--- SetupGrid ---
Grid size = { 64, 64, 128 }
   133632 grid points
        0 point lights
        0 spotlights
     1289 diffuse (area) lights
        9 sun/sky lights
     2581 total lights
        6 culled lights
--- TraceGrid ---
0...1...2...3...4...5...6...7...8...9... (80)
116 x 72 x 16 = 133632 grid
--- MapRawLightmap ---
0...1...2...3...4...5...6...7...8...9... (18)
  1951484 luxels
   986713 luxels mapped
   858091 luxels occluded
     2581 total lights
        0 culled lights
--- IlluminateRawLightmap ---
0...1...2...3...4...5...6...7...8...9... (4406)
   986713 luxels illuminated
--- IlluminateVertexes ---
0...1...2...3...4...5...6...7...8...9... (4418)
    97391 vertexes illuminated

--- Radiosity (bounce 1 of 8) ---
--- StoreSurfaceLightmaps ---
   332521 luxels used
   344064 luxels stored (96.65% efficiency)
      754 identical surface lightmaps, using 39246 luxels
        0 vertex forced surfaces
        0 vertex approximated surfaces
       21 BSP lightmaps
       21 total lightmaps
      265 unique lightmap/shader combinations
Writing C:ProgrammeQuake III Arenabaseq3mapsut_hamunaptra.bsp
0...1...2...3...4...5...6...7...8...9... (11)
    6706 diffuse surfaces
   104167 total lights
     7822 culled lights
--- BounceGrid ---
0...1...2...3...4...5...6...7...8...9... (1984)
--- IlluminateRawLightmap ---
0...


#29 User is offline   Hybridesque (old) Icon

  • Joined: 08-February 04
  • Posts: 427
  • LocationBradford, UK

Posted 30 March 2005 - 09:48 PM

That is a lot of real estate it's doing lighting for. A LOT OF REAL ESTATE.

#30 User is offline   DASPRiD (old) Icon

  • Joined: 16-January 05
  • Posts: 46
  • LocationKarlsruhe, Germany

Posted 30 March 2005 - 09:58 PM

Yeah, it is ;)... But it isn't so much... It is still at Bounce 0, 0-10 percent... Ok, let's wait for tomorrow :D

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