One major problem we are having at the moment, is we are getting a consistent segmentation fault on 4.2.
The crashes produce the following:
Hit: 17 16 8 19: Glock.HIGH hit beanrofllmao in the Right Arm^M
eceived signal 11, exiting...^M
----- Server Shutdown (Signal caught) -----^M
Hit: 9 13 9 19: *X|pcc.* hit cankpt in the Legs^M
eceived signal 11, exiting...^M
----- Server Shutdown (Signal caught) -----^M
Hit: 10 0 9 8: heh hit Loul|ahts in the Legs^M
eceived signal 11, exiting...^M
----- Server Shutdown (Signal caught) -----^M
Hit: 0 14 9 19: `hG*7* hit heh*9* in the Legs^M
eceived signal 11, exiting...^M
----- Server Shutdown (Signal caught) -----^M
These are all separate crashes. We are getting between 4 to 6 segfaults a day, all pretty much on a full server (close to 24/24).
5 have crashed on tp, 3 on uptown, 3 on abbey, and 1 on algiers. All 3rd part maps have been removed to see if that is an issue. In addition, ut4_commune.pk3 has also been removed. bot_enable is set to 0 for the majority of the crashes (I believe all, but I cannot verify that from the logs). Also auth_enable has always been set to 0.
Right now that is all we can identify from the pattern. Any other server admins running on linux experiencing similar crashes?
This post has been edited by moonq3: 06 August 2012 - 04:06 AM