I've got two suggestions about match-mode:
1. If a client joins during the game, often he gots the round timer messed up and not synced to current game timer. It would be nice to see it fixed.
2. On servers with match-mode, team captains should be able to see/check the auth of the enemy players if auth is enabled on the server. During friendly competitions on server from enemies, they could cheat under aliases and will never be caught.
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Matchmode tweaks
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