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Bug: SPAS-12 incorrect hit locations Rate Topic: -----

#1 User is offline   Leito Icon

  • Account: leito
  • Joined: 28-February 10
  • Posts: 26

Posted 08 August 2012 - 03:51 AM

The SPAS 12 now displays more specific hit locations which is cool, but it does not recognize the Right Arm, Vest, or Helmet. Those, when shot at, appear as Left Arm, Torso, and Head, respectively.

Just out of curiosity, (I'm helping with the 4.2 B3 parser.) Is the "Body" still a hit location? And are there hit locations for the numbers 0, 2, and 3 (I can't seem to produce them in games.log)?

This post has been edited by Leito: 10 August 2012 - 03:14 PM


#2 User is offline   Leito Icon

  • Account: leito
  • Joined: 28-February 10
  • Posts: 26

Posted 10 August 2012 - 03:15 PM

Bump. There seems to be 0 views on this topic. Posted Image I just want to make sure it gets read by someone as it is a potentially confusing bug since the locations and damages don't match up.

This post has been edited by Leito: 10 August 2012 - 03:16 PM



#4 User is offline   attackxie Icon

  • Account: attackxie
  • Joined: 02-June 11
  • Posts: 70

Posted 10 August 2012 - 10:30 PM

shotguns should never register helmet/head-shots its to easy to abuse
or if they do then the damage dealt should be minimal eg 30% or lower

This post has been edited by attackxie: 10 August 2012 - 10:30 PM


#5 User is offline   flypp Icon

  • Account: flypp
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  • Posts: 19

Posted 11 August 2012 - 12:02 AM

View Postattackxie, on 10 August 2012 - 10:30 PM, said:

shotguns should never register helmet/head-shots its to easy to abuse
or if they do then the damage dealt should be minimal eg 30% or lower


4% damage per pellet regardless of hit point seems fair for me (just like in 4.1).

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