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I guess mappers know this stuff Rate Topic: -----

#1 User is offline   mitsubishi Icon

  • Account: mitsubishi
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  • Posts: 13,481

Posted 20 January 2005 - 09:22 AM

In trying to correct and update the page under my signature, I found out there's no "show speed" (i.e. "show ups", units per second) in urt. Do you know any way to show that? I only need it in /devmap mode.

Now the second reason I posted this on this forum is in case we can do nothing about the "show speed" function, if there's a way to convert a very small and simple vanilla quake3 jump training map into urt. I've noticed by loading urt maps into quake3 or the other way around that dimensions from the character's camera seem the same or very close (maybe I'm wrong) but character's speed seems to be significantly higher in base quake3. So, If it's possible to convert this very simple map into urt's dimensions (compared to quake3 in running mode (no sprinting assumed)), it'd be greatly beneficial for getting some very experienced base quake3 trickjumpers I'm in contact with to test it in urt and make some tutorials out of it for some advanced strafing methods. thanks. the link:

http://teamtempest.us/maps/opc1.pk3 (629 KiloB)

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