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[4.2] Update 4.2.007 Rate Topic: ***** 1 Votes

#21 User is offline   Wolfseye Icon

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Posted 18 November 2012 - 03:20 PM

And so for once I am happy to be on a WIN Server. ;)

That doesn't change anything else I said above. No offense.

Wolfseye

#22 User is offline   rastablaster Icon

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Posted 18 November 2012 - 03:55 PM

n1 WPK. Wolfseye. I'm also tired of this never ending whining. Thanks for quick updates FS.

#23 User is offline   zyzz Icon

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Posted 18 November 2012 - 04:07 PM

Tried the updated updater.
Gave me this error: ./UrTUpdater.x86_64: error while loading shared libraries: libQtNetwork.so.4: cannot open shared object file: No such file or directory


Installing libqt4-network fixed it. Finally no console anymore. :D

#24 User is offline   Knightork Icon

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Posted 18 November 2012 - 06:05 PM

All I hear is crap crap crap... That's the only point in your arguments? They does not get money for their work?

Sorry mate this is the worst reason ever for release a buggy Version!!!

We don't force them to release as soon as possible. For me it could take 1 or 2 weeks longer if the releases would work better, they have not to be perfect for sure, but it should possible to update without warning and running servers without crashes every 2-8 Minutes. Cause that would mean... This release wasn't testet for more then a few minutes on Linux Servers (1 Day of testing should be the minimum, to release what the usually call stable Beta Version).

Edit: I totaly agree with ItsMe.

This post has been edited by Knightork: 18 November 2012 - 06:22 PM


#25 User is offline   SilverFoxZ Icon

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Posted 18 November 2012 - 06:18 PM

@ItsMe TF2 gets tons of money from microtransactions and i backed by vavle...
I raise komodo dragons in my spare time

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#26 User is offline   gutsanglory Icon

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Posted 18 November 2012 - 06:42 PM

Hi all,

I appretiate all the hard work that FrozenSands does, and at no point want them to slow down their advancement to the game. Being that this game probably has way more Linux based servers out there, I do aggree that a little more testing is not a bad idea before any release. I am quite happy with the 006 release (from an admin standpoint). I do however have a lot of friends that want to pick up the game and start playing it again, but when they ask me about downloading the game...they seem to have only the choice of 007. From the client side, will they be able to connect to a 006 server? If not, I still think the download links should allow 006 version, as its the only real stable server build out currently. (Linux servers i mean, as i try to stay away from MS whenever I can)

imho,

GUTS

#27 User is offline   Derfull Icon

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Posted 18 November 2012 - 06:51 PM

View Postgutsanglory, on 18 November 2012 - 04:41 AM, said:

OK, if its crashing im not going anywhere near it......006 is perfeclty stable and running good. I'll just hangout with this version until something stable comes out.
If its a known problem, why do we still continue to release it? Should not the client download links still offer the last version, the one that does not crash? (006)


GUTS


The old link
http://cdn.urbanterr...42_full_006.zip


#29 User is offline   flegutz Icon

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Posted 18 November 2012 - 07:27 PM

Updated no now no servers display at all for me to connect to. I have to say after playing this game since 2002 i'm absolutely dissapointed, it seems 2.6a was thee last stable release put out. These 4.x version are really unstable, so much in fact that im close to dropping this game period.

#30 User is offline   fandesandro Icon

Posted 18 November 2012 - 07:46 PM

hitmesh still seems to be fucked up :

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