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Ripwinter [RELEASE] Rate Topic: -----

Winter RIP Map

#1 User is offline   spazzattack Icon

Posted 23 December 2011 - 11:17 PM

Release version, finally
Lots of little fixes
Bomb mode now has 2 bomb sites!

https://dl.dropbox.c...ter_release.pk3



Posted Image

This post has been edited by spazzattack: 20 December 2012 - 12:54 AM


#2 User is offline   Driller Icon

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Posted 24 December 2011 - 12:36 AM

Like your maps! Will play it soon i hope.

(Would be great if you could turn on snow and gradations of it, as a new server feature in urthd. Then we can play any map we want with snow xD)

#3 User is offline   SubJunk Icon

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Posted 24 December 2011 - 01:25 AM

Images are broken :)

#4 User is offline   spazzattack Icon

Posted 24 December 2011 - 01:55 AM

View PostSubJunk, on 24 December 2011 - 01:25 AM, said:

Images are broken :)

Thanks, Weird, fixed I hope!

#5 User is offline   SubJunk Icon

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Posted 24 December 2011 - 02:59 AM

Yep working now, looks cool thanks for the release :)

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#6 User is offline   mogul Icon

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Posted 24 December 2011 - 07:02 AM

What an awesome,early xmas present,thanks Spazz!
Can't wait to test it,looks amazing!

Edit:(tested in FFA mode)
This has got to be one of the most fun maps to play on ,ever.It's got EVERYTHING;lots of creative cover,possible flanking paths,tricky and simple jumps,the usual easter egg(s),even penguins.
Looks like you re-designed everything almost from scratch!(Did you?)Couldn't even recognize the map layout for a couple of seconds.Loved how you kept the base landmarks and still put a new approach to them,good stuff.

There were a few minor bugs though,but nothing game-halting.Like getting stuck in certain areas,or not being able to re-access certain areas once entered (not 100% sure about this one),but all of them are avoidable.Will post some screenshots later today/tonight.

Congrats on an awesome b2 map Spazz!Hope everyone else likes it too

Edit2:Forgot to mention- this map is huge.Would be one of the very few decent options on a 12+,24/7 server

This post has been edited by mogul: 24 December 2011 - 07:58 AM


#7 User is offline   spazzattack Icon

Posted 27 December 2011 - 02:59 AM

View Postmogul, on 24 December 2011 - 07:02 AM, said:

Looks like you re-designed everything almost from scratch!(Did you?)

Well, no, but it was a hell of a lot of alterations to the original!

View Postmogul, on 24 December 2011 - 07:02 AM, said:

There were a few minor bugs though,but nothing game-halting.Like getting stuck in certain areas,or not being able to re-access certain areas once entered (not 100% sure about this one),but all of them are avoidable.Will post some screenshots later today/tonight.

Cool, pleased you like the map Mogul :smile: and I appreciate info on the bugs

#8 User is offline   spazzattack Icon

Posted 20 December 2012 - 12:55 AM

Release version, finally
Lots of little fixes
Bomb mode now has 2 bomb sites!
See beginning of post

#9 User is offline   Wolfseye Icon

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Posted 20 December 2012 - 08:18 AM

Nice :) , thanks man. Really loved the RIP map. ;)

Wolf

#10 User is offline   spazzattack Icon

Posted 22 December 2012 - 02:35 PM

View PostWolfseye, on 20 December 2012 - 08:18 AM, said:

Nice :) , thanks man. Really loved the RIP map. ;)

Wolf

Cheers!

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