I think that a good feature, which would be easy to implement and wouldnt alter the gameplay at all would be the addition of a /callvote nextmap vote. This would insert a map into the cycle, and say a simple cycle was being used... ie
Casa
Abbey
Docks
Uptown
if the current map was casa, and docks was voted "nextmap", then after docks, the cycle would return to abbey.
SO a map is simply inserted into the cycle.
Could be used in conjunction with callvote map.
Thoughts?
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Map Voting <- insert map
#3 Guest_[n*e*r*d*].SplitKick
Posted 18 April 2004 - 02:07 PM
If it could be turned on separately from current map votes, so that you have different levels of map voting, that would be nice too. I always dislike people voting halfway during a map, but if it's only for the next map, it would be okay I suppose.
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