Hey,
I really have no idea and I am not able to find a shred of info directly to this relating to GTKRadiant but does anyone know how to create this tall grass. I want to stay away from models due to the areas that could be consumed by this grass.
If you don't know what I mean I'm talking about the grass that goes up to your neck and you can move through and hide while waving in the wind(sort of).
I figure it would incorporate a sprite of sorts for it but in British terms: I don't have the foggiest.
Anyone able to provide guidance or a shader that could work.
Cheers
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Tall grass?
#2
Posted 03 April 2013 - 10:35 PM
A possible option what works for sure, is by making model(s). But you must act very smart to make a model what does not conflicts with urt's engine. And that probably is by skipping the modelling part and make it in a less realistic way and that's by animated decals on brushes (a lot of brushes).
~ Cheers
xF.
xF.
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