Hi,
I am playing Urt 4.1.1 on my laptop which has i3-2377M 1.5 GHz,+ Intel 3000 HD grahics+ 4 GB RAM(I know it's crap).
I have been tinkering with the Max Frames/Second parameter and when I keep its value the highest i.e 125, I see a lot of fps drops from 125-30, but when I keep its value as 50, the fps remains very stable. Anybody tell me why is it so?
Thanks
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FPS Upper Limit issue
#2
Posted 24 September 2013 - 01:08 AM
gokussj9, on 23 September 2013 - 03:02 PM, said:
I see a lot of fps drops from 125-30, but when I keep its value as 50, the fps remains very stable.
When you set max fps to 125 you allow your PC to bounce around different FPS ranges which can cause performance issues if you do not run @ 125 stably. But when you lock @ 50 you don't allow your card to push beyond that FPS.
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I run on Intel HD 2000 and I've seen much better performance and stable frame rate by simply unchecking "Custom Settings" in your "Graphic Properties" under "3D" and not allowing Anisotropic Filtering and Vertical Sync.
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#3
Posted 24 September 2013 - 05:02 AM
^^ what he said.
If your video card can't do 125 then you should not try to force it to do so. If you set to 125 the game will try and send it out at that speed but if the card can't keep up it will be forced to drop frames that is usually mistaken for latency.
Worst still. Hardware these days are smarter than the people who use them and if you try to force a higher frame rate thermal protection software will usually kick in and down speed the video card. Kind of like over rev protection.
This would explain why you frame rates jump around like a ping pong ball.
In your case start at fifty and work up. Personally I can easily do 125 but generally play at 80 to avoided thermal problems.
If your video card can't do 125 then you should not try to force it to do so. If you set to 125 the game will try and send it out at that speed but if the card can't keep up it will be forced to drop frames that is usually mistaken for latency.
Worst still. Hardware these days are smarter than the people who use them and if you try to force a higher frame rate thermal protection software will usually kick in and down speed the video card. Kind of like over rev protection.
This would explain why you frame rates jump around like a ping pong ball.
In your case start at fifty and work up. Personally I can easily do 125 but generally play at 80 to avoided thermal problems.
doing "stuff" with dead things.
#4
Posted 24 September 2013 - 06:15 PM
tehwally, on 24 September 2013 - 01:08 AM, said:
I run on Intel HD 2000 and I've seen much better performance and stable frame rate by simply unchecking "Custom Settings" in your "Graphic Properties" under "3D" and not allowing Anisotropic Filtering and Vertical Sync.
Can you please tell me how can I do this?
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#6
Posted 27 September 2013 - 12:34 PM
gokussj9, on 24 September 2013 - 06:15 PM, said:
Can you please tell me how can I do this?
Assuming that you run on Windows:
- 1. Right click desktop and click "Graphic Properties"
- 2. When the "Intel Graphics and Media Control Panel pops up click "3D"
- 3. On 3D Preference move the slider to the middle for balanced Quality and Performance.
- 4. Disable(Uncheck) "Custom Settings" (this will disable Anisotropic Filtering and Vertical Sync)
- 5. Disable(Uncheck) "Application Optimal Mode" (not sure if this does anything but I disable it anyhow)
- 6. Hit apply and ok.
When you run the game with the new settings I would recommend you set it to something that you know the card can handle, say 80 fps. Do this by typing /com_maxfps "80" in the console. If you find that your card can hold 80 fps firmly mess with the value, I'd say increase by 5 each time until you find a stable range that your card can handle.
Also remember that lowering the resolution and lowering the graphics settings will help some, as well as turning off things like brass, dynamic lighting and other things will also help.
Hope I have helped some!
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