I have made a gif and I'd like to use it in game, so I basically exported each frame as a separate image (.tga) that are to be shown one after the other using a shader, so that the animation works.
The shader works in game because it's nonsolid and I can go through, however it shows the No-Texture-Dutch-Flag. In the console, in-game, it says "unknown parameter, textures/map/frame2.tga".
Also, what image am I supposed to use as preview in the editor? Any will do? I use Frame 1.
I took the shader from this page and edited to fit my needs, in case you want to see it.
This post has been edited by Kolossus: 25 June 2014 - 07:09 PM