My name is Jayce and I'm really into "portable gaming" or in otherwords, sticking crap onto my USB/Hardrives and playing them on other machines. I've been reading the UrT Wikia and these forum posts regarding the CVars:
+set fs_homepath <path> +set fs_basepath <path>
, because I know in some cases, windows saves game/program data under AppData or My Documents. I read on the Wikia that UrT should have the q3ut4 folder as the homepath by default and if run as admin, but I need to be sure and don't always have the privileges.It is to my awareness that many Windows users run UrT with extra parameters using program shortcuts. However, for 'on the go needs', having multiple shortcuts to launch Urt is not viable because the drive letter often changes depending on the port your plug into. Because of this, I would like to make a .bat script to start UrT on my USB/Hardrives that ensures that every piece of data UrT saves is on the drive with me by dictating the q3ut4 folder as the home/basepaths. (I don't know exactly why .bat was not included in UrT's Official Documentation; maybe because everyone tries to avoid .bat? I'm just looking for a way to launch UrT more efficiently ^.^)
What I have as of now far is this:
start Quake3-UrT.exe +set fs_homepath .\q3ut4\ +set fs_basepath .\q3ut4\ +exec autoexec.cfg
This "Launch".bat should start up the game with the parameters as a shortcut would, but I am having some issues pathing fs_homepath and fs_basepath to the right folder and get errors upon launch. I also am without an efficient way to check whether or not the fs_homepath and fs_basepath CVars actually worked.
I put the .bat in the same folder as Quake3-UrT.exe and to my knowledge ".\" indicates the current directory. "start" and "+exec autoexec.cfg" are fine, the problem resides in my CVar pathing.
If anyone else has already done this or has experience in the area, help would be greatly appreciated!
Thanks,
-Jayce
This post has been edited by 5r7iiii75r: 18 July 2014 - 01:17 AM