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ut4_matrix Rate Topic: -----

my first map made

#1 User is offline   killspree Icon

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Posted 23 January 2015 - 05:34 PM

Hi this is my first map released

ut4_matrix.pk3

the idea from the scene where they go and rescue morpheus not a inch by inch rebuild just wanted to make it nice to play so that bots randomly use the difrent doors, i really only work on bot maps and on how to make them more playable and part of the map instead of that they just hang around in the spawn not doing much.

There are probable way to much lights in it no advanced compiling was used no models where used.

let me know what you think.

This post has been edited by killspree: 23 January 2015 - 05:34 PM


#2 User is offline   tintir Icon

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Posted 23 January 2015 - 09:47 PM

Screens would be good. It always helps getting players to test it out.

#3 User is offline   killspree Icon

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Posted 23 January 2015 - 10:09 PM

View Posttintir, on 23 January 2015 - 09:47 PM, said:

Screens would be good. It always helps getting players to test it out.

there you go

Posted Image

Posted Image

#4 User is offline   AnonDafb Icon

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Posted 23 January 2015 - 11:24 PM

Nice, but in that wall of the last screen shot, I see than the bullets don't pass. Example it's like a glass, you shot but the bullets never will go to pass. edit that in with another common texture. Obvi if you want that...

#5 User is offline   killspree Icon

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Posted 24 January 2015 - 12:34 AM

View PostAnonDafb, on 23 January 2015 - 11:24 PM, said:

Nice, but in that wall of the last screen shot, I see than the bullets don't pass. Example it's like a glass, you shot but the bullets never will go to pass. edit that in with another common texture. Obvi if you want that...

Yes i know what you mean. this i have done for the simple reason so that it is not possible to keep nading the spawns.

There is actually a gap there above that wall just high enough to crouch so that when you spawn you can do a basic walljump like lateral thinking jump.
Dont know if you know that jump from that map on gore easyjumps, just 2 simple walljumps then crouch slide i've done this so players wont stand on that wall and camp

Also some hidden ladderclips are in the map and the higest pillars near the spawn are cliped facing the spawns.
There is a secret mini jump in the map if you go from left to right or right to left means wich side you spawn red or blue there will be 3 boxes 2 against the wall and 1 just infront if you start ontop of the box with the other box nearest you can do a wj land on the 2nd box then keep wj until you are on the 3rd box.it is also possible to grab climb ontop of the pillars.

This post has been edited by killspree: 31 January 2015 - 02:20 AM


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#6 User is offline   killspree Icon

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Posted 16 February 2015 - 02:41 AM

I've made a updated version it now supports FFA No more clips so pro jumpers only :laugh:

DL link:

http://dropcanvas.com/ve95t

same lay out no more boxes to camp behind no clips added a sky

Posted Image

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Let me know if its any good map testers!

This post has been edited by killspree: 17 February 2015 - 04:19 AM


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