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UrT HD menu idea

#1 User is offline   dynomite33 Icon

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Posted 28 January 2016 - 03:17 PM

Just a silly little idea I had for an interactive main menu that would showcase a players achievements, stats, etc.


IGN : Ernst

Wo ist Schmidt?

#2 User is offline   KroniK Icon

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Posted 28 January 2016 - 06:33 PM

Hm...

I'd rather go for a much cleaner flat UI without any sort of 3D space, unless you are previewing something in the game that is 3D like a weapon or a player model or a map, and I would love to see one of the FS artists come up with some type of consistent design outlines and constraints which describe the overall aesthetic of all of the 2D artwork, including UI.

#3 User is offline   dynomite33 Icon

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Posted 28 January 2016 - 06:36 PM

View PostKroniK, on 28 January 2016 - 06:33 PM, said:

Hm...

I'd rather go for a much cleaner flat UI without any sort of 3D space, unless you are previewing something in the game that is 3D like a weapon or a player model or a map, and I would love to see one of the FS artists come up with some type of consistent design outlines and constraints which describe the overall aesthetic of all of the 2D artwork, including UI.


I was thinking it would have the standard menu UI overlay on it but the desk would act as a sort of interactive backround
IGN : Ernst

Wo ist Schmidt?

#4 User is offline   baex Icon

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Posted 28 January 2016 - 06:36 PM

reminds me of the driver 1 menu. Damn that was cool

View PostNounou, on 01 December 2012 - 12:33 AM, said:

Hey I love you baex, but also, consider that i'm drunk

#5 User is offline   Twofortheseven Icon

Posted 28 January 2016 - 07:07 PM

While I like the idea...I simply don't think theirs a need for 3D menus


#7 User is offline   Iye Icon

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Posted 28 January 2016 - 10:30 PM

Warframe is a good example of a interactive menu. while you can navigate your character around your ship there to access all features of the game, you can also do it the "old fashioned" (and way faster) way via a menu.

But while all of this would be totally amazing and stuff, i do agree with Kronik. i would rather like to have a clean, consistent 2d menu.
Maybe something like payday 2, where you can visit your safehouse. that would also fit into UrT lorewise...
Sorry for my bad spelling - I am still asleep. :)

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