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Problem with target_speaker Rate Topic: -----

#1 User is offline   StupZ Icon

  • Account: stupz
  • Main tag: CybeR.
  • Country:
  • Joined: 23-July 12
  • Posts: 9

Posted 25 February 2019 - 10:32 PM

Heyo all

I have problems with some target_speaker in my map (ambient sound), some of them doesn't work.

key :
spawnflags : 1 (looped_on) (i also tried to connect target with triggermultiple looped_on and activator 9)
noise : sounds/notofthisworld.wav (16bit, 22khz, mono)
origin : -4160 -25024 -8
classname : target_speaker
angle : -90

the areas circled in red represent the places where the sound does not appear in games.

Posted Image

I need help please

#2 User is offline   StupZ Icon

  • Account: stupz
  • Main tag: CybeR.
  • Country:
  • Joined: 23-July 12
  • Posts: 9

Posted 26 February 2019 - 01:32 PM

There were too many entities in the map, problem solved by deleting entities.

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