Hello
I have a multicore processor, but reviewing the system monitor it shows that only one core is used by UrT. Searching for info in Google I found an old post in this forums suggesting to try launching UrT in Linux using 'taskset' with a mask for the number of processors to use but there is no difference, the monitor still shows one core at 100% and the other one ~50% ... Do the most modern versions of UrT have a way to use all the cores? Currently I can play fine, but want to see if can improve the performance in some way...
Thanks!
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Use all cores in multicore processor
#2
Posted 15 October 2019 - 10:00 AM
No. The entire engine is single core and there is just nothing you can do about it. You can choose a specific core for UrT to run on, but thats where it ends.
That being said, assuming a modern-ish CPU and GPU from this decade there really isnt anything you could improve. My game hits the 125 fps hardcap all the time anyways.
That being said, assuming a modern-ish CPU and GPU from this decade there really isnt anything you could improve. My game hits the 125 fps hardcap all the time anyways.
Sorry for my bad spelling - I am still asleep. :)
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