Help, i cant find it!
all i get is the "shader image missing" texture.
i have the urban terror stuff listed in my shaderlist but i dont seem to see the glass texture anywhere.
no where on the forums says where it is.
its been a while since i modded but from recollection it should be in Urban Terror 2 i think. if not where?
Which pk3 is it in?
any help would be grateful.....asap too
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Glass Texture Location
#4
Posted 10 June 2005 - 01:17 PM
Make your own. I've keep the high lights in my reflection textures below 127 using Photoshop's levels filter to keep them from washing out to full white.
'Shader image missing' in Radiant means the shader uses a name that doesn't match the texture name and don't have qer_editorImage key to fix it. Example how it should look to work:
Note the discrepancy between texture name and shader name.
BTW - there are no guarantees that current standard UrT shaders and textures will be left in ET:UT so start use only your own stuff is a good idea. Same for models.
cheers
'Shader image missing' in Radiant means the shader uses a name that doesn't match the texture name and don't have qer_editorImage key to fix it. Example how it should look to work:
textures/mapname/simple_glass1
{
qer_trans 0.5
surfaceparm trans
surfaceparm nolightmap
cull none
qer_editorImage textures/mapname/reflex1.tga
{
map textures/mapname/reflex1.tga
blendfunc GL_ONE GL_ONE
tcGen environment
}
}
Note the discrepancy between texture name and shader name.
BTW - there are no guarantees that current standard UrT shaders and textures will be left in ET:UT so start use only your own stuff is a good idea. Same for models.
cheers
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