What program do i need to port a ut level to ut2004? I was going to port the level rommel.
Advertisement
question on Porting the ut levels to another game
#2
Posted 10 May 2004 - 09:42 PM
You want to use an Urban Terror Map for Unreal 2004? well thats easy.
It would first require knowing the co-effiecient of the angular planes relative to coplaner surfaces. Then after calculating every node and portal leaf in every cluster you must then triangulate each peice of angular geometry to world origin. Then after backtracing every lightmap, for its relative world position and angle you would then put a placeholder to mark each said peice of geometry. Rememer to first pull each backface from each culled mesh, and then mark it to said world origin. Now after completing all these tasks, say the word "POP" very loudly, so as to better help illustrate the removal of your cranium from your rectal cavity.
It would first require knowing the co-effiecient of the angular planes relative to coplaner surfaces. Then after calculating every node and portal leaf in every cluster you must then triangulate each peice of angular geometry to world origin. Then after backtracing every lightmap, for its relative world position and angle you would then put a placeholder to mark each said peice of geometry. Rememer to first pull each backface from each culled mesh, and then mark it to said world origin. Now after completing all these tasks, say the word "POP" very loudly, so as to better help illustrate the removal of your cranium from your rectal cavity.
Advertisement
1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users
Advertisement