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URBAN TERROR 3.5 RELEASE ANNOUNCED! Rate Topic: -----

#1 User is offline   Oswald (old) Icon

  • Joined: 13-January 04
  • Posts: 6,603
  • LocationWishin' I was in SoCal

Posted 14 May 2004 - 08:10 AM

After some "togther time" with Quality Assurance, Silicon Ice Development is gearing up for the release of Urban Terror 3.5. We have put together a very solid build, from the comments we have received on the last few builds. "We've just been refining things," says Bladekiller.

Silicon Ice Development is set to release Urban Terror 3.5 on Saturday, May 15 at 5pm PST/8pm EST/00GMT. We are accepting offers to host the file, which will be released as a 11Mb update zip file. You can e-mail oswald@urbanterror.net or send a PM via IRC on Enter The Game.

For more information go to www.urbanterror.net and read the news for yourself.

#2 User is offline   Blade (old) Icon

  • Joined: 07-February 04
  • Posts: 926
  • LocationThe Netherlands.

Posted 14 May 2004 - 08:24 AM

Great news, I think it's the news we've all been waiting for :D

#3 User is offline   autoaim.cfg (old) Icon

  • Joined: 07-February 04
  • Posts: 1,655

Posted 14 May 2004 - 08:25 AM

Oh WOW!

I just read the front page and I must say that this certainly looks like it's going to be the best release EVER! Talk about ending on a high note! This release sounds absolutely lovely!

#4 User is offline   Roadkill (old) Icon

  • Joined: 07-February 04
  • Posts: 1,801
  • Locationroyal.stockholm.se

Posted 14 May 2004 - 08:35 AM

Great! Then I'll manage to get home from the familydinner (filled with beer, whiskey and good food) and in time too! o/

#5 User is offline   MeNoPausE (old) Icon

  • Joined: 08-February 04
  • Posts: 212
  • LocationNew York, NY

Posted 14 May 2004 - 08:36 AM

Holy sh_t, is it Christmas or something. I got my wish for the team booting!!!! Sounds like this just might be a "final"...

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#6 User is offline   Tetrahydro (old) Icon

  • Joined: 07-February 04
  • Posts: 138
  • Locationoxon uk

Posted 14 May 2004 - 08:41 AM

woot, what a cool time of day for a release, midday for me which means a full day of gaming fresh outa the box

#7 User is offline   BlackRider (old) Icon

  • Joined: 11-February 04
  • Posts: 253

Posted 14 May 2004 - 08:46 AM

Very good to hear.. A couple things in particular sound interesting:

We have including something we have termed "walljumping" that can best be described as, new physics allowing etxra movement.

new cg_scopering (enabled by default) shows a ring on the SR-8 crosshair scope reflecting movement penalty

very iiiiiiiinteresting indeed.

#8 Guest_Majic.

Posted 14 May 2004 - 10:21 AM

More details on deadllamas.net
With added colour commentary.

#9 User is offline   autoaim.cfg (old) Icon

  • Joined: 07-February 04
  • Posts: 1,655

Posted 14 May 2004 - 10:29 AM

[quote name='"Tetrahydro"]woot' date=' what a cool time of day for a release, midday for me which means a full day of gaming fresh outa the box[/quote']
Hehe, nope. Sorry Tet... That's midnight GMT. So you get to stay up all sunday morning until the sun comes up playing instead. :)

It's 2 am sunday morning for me, so I'll download it when I get up on sunday instead... (that is if I dont stay at home on satudray night and get plastered in front of the comp instead and hurl drunken abuse at eveyone on irc instead) Hehehe...

#10 User is offline   Dufkni3n Icon

  • Account: dufkni3n
  • Joined: 02-March 10
  • Posts: 149

Posted 14 May 2004 - 12:19 PM

woow really looking sweet cant wait to play it!!

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