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Health "bug"

#1 User is offline   don Icon

  • Account: don
  • Main tag: GlaD-
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Posted 13 May 2007 - 07:48 PM

I don't see a known bugs list stickied, and I didn't see this on the first 2 pages, so I assume nobody has experienced it.

Posted Image

Basically, we killed each other at the same time. It doesn't affect gameplay, but it's weird nonetheless. Plus, it is another case of bullets/stabs continuing after death, which I assume someone has reported, because it's very common.

On my screen, it said Newjack had 0% health.

#2 User is offline   Woekele Icon

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Posted 14 May 2007 - 11:27 AM

Afaik, nades and knifes are not unlagged, so something like this could happen with them.

#3 User is offline   mitsubishi Icon

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Posted 14 May 2007 - 05:47 PM

i don't think so. if unlagged vs non unlagged were getting that we'd get in e.g. knife vs lr situations double kills all the time.

#4 User is offline   Death In A Jar (old) Icon

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Posted 14 May 2007 - 09:18 PM

am i the only1 that noticed the 244% health on [T]Darkspace

#5 User is offline   mitsubishi Icon

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Posted 14 May 2007 - 10:08 PM

no

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#6 User is offline   Woekele Icon

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Posted 14 May 2007 - 11:55 PM

no

#7 User is offline   brolly (old) Icon

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Posted 15 May 2007 - 12:14 AM

Quote

am i the only1 that noticed the 244% health on [T]Darkspace


Hes clearly health hacking

#8 User is offline   Sxott (old) Icon

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Posted 16 May 2007 - 11:47 PM

Nades take time to travel thru the air so even if unlagged would still hit after you die.  And I think they are unlagged, or my aim would go crazy when I swapped.

#9 User is offline   mitsubishi Icon

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Posted 17 May 2007 - 06:23 AM

they are usually not unlugged but i can't be certain what urt is doing. they are crude enough to not be easily noticeable - or actually matter much - whether they are.

#10 User is offline   Headshot (old) Icon

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Posted 17 May 2007 - 04:52 PM

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