http://turkeyfiles.e...t4_dontfall.pk3
i was afraid i wasnt going to make it hard enough, now i think i made it a little too long, which made it hard
please beta test it! if you find any errors, please make the report look like this:
inside/outside segment:
jump layer color: (the ambient coloring of that layer e.g. blue green turquise)
error: (please give as much detail as possible)
screenshot: (if you cannot explain it)
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ut4_dontfall
#5
Posted 25 June 2007 - 08:44 PM
ill remove a platform or two between a jump to make it really hard
im making another jump map though, this one i actauly spent more time on. the measurements are alot more accurate (meaning its harder)
ill place all the target_locations today i guess... I couldnt really give much info on them though, it would be more like:
Inside, Yellow, Jump One
ill also add details to help with location identification (it rhymed! )
if it ends up being too hard after beta2 or so, ill place more platforms UNDER the jumps so all progress isnt lost over one mistake.
im making another jump map though, this one i actauly spent more time on. the measurements are alot more accurate (meaning its harder)
ill place all the target_locations today i guess... I couldnt really give much info on them though, it would be more like:
Inside, Yellow, Jump One
ill also add details to help with location identification (it rhymed! )
if it ends up being too hard after beta2 or so, ill place more platforms UNDER the jumps so all progress isnt lost over one mistake.
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