Ok, so it's not really an UrbanTerror hack...
It's a map bug. Check out the demo!
http://tuxq.ath.cx/~.../demo0033.dm_68
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Wall Jump Hack!
#4 Guest_tuxq
Posted 21 May 2004 - 05:05 AM
For SID:
This is an idea I have for SID to make it easier on mappers. Ok, mappers have a hard tedious job of doing the frame work for maps--then placing textures on them...
So what I want to suggest for SID is possibly make an option for mappers to limit the height of a map--as far as walljumping goes. I'm not a programmer, I know nothing of sprite coding--so yeah, if it can't be done... I wouldn't know.
It's just a suggestion.
The idea comes from the bug found (and shown in the demo) above.
This is an idea I have for SID to make it easier on mappers. Ok, mappers have a hard tedious job of doing the frame work for maps--then placing textures on them...
So what I want to suggest for SID is possibly make an option for mappers to limit the height of a map--as far as walljumping goes. I'm not a programmer, I know nothing of sprite coding--so yeah, if it can't be done... I wouldn't know.
It's just a suggestion.
The idea comes from the bug found (and shown in the demo) above.
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