Urban Terror Forums: ut4_brickell - Urban Terror Forums

Jump to content

 Login | Register 
Advertisement
  • (2 Pages)
  • +
  • 1
  • 2
  • You cannot start a new topic
  • You cannot reply to this topic

ut4_brickell Rate Topic: -----

#11 User is offline   slackin Icon

  • Account: slackin
  • Main tag: GlaD-
  • Country:
  • Joined: 28-February 10
  • Posts: 3,888

Posted 31 October 2007 - 08:39 PM

ok, last screen shots for a few days, I got a lot of stuff to do .....

Posted Image
Posted Image
Posted Image
Posted Image
Posted Image
Posted Image

#12 User is offline   AKGRIZZLY (old) Icon

  • Joined: 07-May 06
  • Posts: 4,898
  • LocationAlaska

Posted 31 October 2007 - 09:24 PM

Well, I just loaded your private beta up slak and I really must say how impressed I am.  After all of our conversations with everyone regarding making a map, no one out of our little group has delivered this kind of result yet.  Your doing a good job, stay on the path bro, don't lose your momentum and don't sacrifce or cut corners.

#13 User is offline   žalost (old) Icon

  • vivisectionist
  • Joined: 26-March 07
  • Posts: 3,535
  • Locationseahorse seahell

Posted 31 October 2007 - 11:47 PM

It looks really good slackin. you did a real good job with that glass handy work. really realistic :)

#14 User is offline   slackin Icon

  • Account: slackin
  • Main tag: GlaD-
  • Country:
  • Joined: 28-February 10
  • Posts: 3,888

Posted 01 November 2007 - 12:46 PM

hehe keres ..... that glass tower took me about 4 hours strait .... almost PERFECT clipping tho....  i need to redo the roof of building one...  I have a lot of other work to do yet. If anyone is interested in helping(with anything, even so much as testing) check out Deaths server's forum, thats where I am posting most of the info. I have a lot of other screenshots/ideas posted there, BTW this is the first of four planned maps, this will be by far the largest, probably best for ctf, or TS(it will have a lot funcwalled off for TS)

#15 User is offline   M@n!c (old) Icon

  • Joined: 23-September 07
  • Posts: 195

Posted 01 November 2007 - 07:20 PM

gj slackin....can't wait to try this map :-)

bullet_loaderAdvertisement

#16 User is offline   slackin Icon

  • Account: slackin
  • Main tag: GlaD-
  • Country:
  • Joined: 28-February 10
  • Posts: 3,888

Posted 01 November 2007 - 08:14 PM

right on, its not even near done, this is just beginings, but i will say, the taller of the two buildings(on with glass roof) got shortened 3 storeys for game play

#17 User is offline   žalost (old) Icon

  • vivisectionist
  • Joined: 26-March 07
  • Posts: 3,535
  • Locationseahorse seahell

Posted 08 November 2007 - 11:44 PM

you should add some flourescent lights [ http://blackrayne.net ] for your lights.

#18 User is offline   slackin Icon

  • Account: slackin
  • Main tag: GlaD-
  • Country:
  • Joined: 28-February 10
  • Posts: 3,888

Posted 09 November 2007 - 07:08 AM

hey, thnkz, ill check that out later

  • (2 Pages)
  • +
  • 1
  • 2
  • You cannot start a new topic
  • You cannot reply to this topic

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users

Advertisement


Copyright © 1999-2024 Frozensand Games Limited  |  All rights reserved  |  Urban Terror™ and FrozenSand™ are trademarks of Frozensand Games Limited

Frozensand Games is a Limited company registered in England and Wales. Company Reg No: 10343942