I am experiencing stuttering gfx and sound while playing UrT after installing ver 4.1.
Nobody else has reported this prob on Win XP so i am thinking it could be a coincidence and is probably a temporary network problem or something, here is a screen grab showing my netgraph.
You can see the "holes" in the green plot at the bottom of my netgraph, these "holes" happen at exactly the same time that i get the gfx stutter and last for only a fraction of a second but are damn irritating & off-putting, also i get these "holes" when i am stood still too & they seem to occur randomly while i am playing, hope that helps with diagnostics..
So.. either i have a temporary network prob or the game is actually freezing causing the netgraph to miss.. i dunno pls help.
I have done all the obvious, i have reset my modem, tried affinity & messed with my gfx settings, but my config settings are pretty much the same as i was when using Urt 4.0 although i am using my old 4.0 q3config.cfg file.
So.. either i have a temporary network prob or the game is actually freezing causing the netgraph to miss.. i dunno pls help.
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Stuttering gfx and sound Win XP
#2
Posted 30 December 2007 - 10:58 PM
Holes appear when the game is denied cpu cycles to do its job. I suppose there are many ways that can happen and it could just be something loading up the computer heavily once in a while but also an obscure bug or other condition.
Did you try other .exes? They work, 4.1. is still a q3 mod.
Did you try other .exes? They work, 4.1. is still a q3 mod.
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#6
Posted 30 December 2007 - 11:16 PM
http://www.dslreports.com/linequality
The next link is to a tool that I use. You install it on your pc and can select the IP you want to trace to.
http://download.visu...pub/vr/vrle.exe
The next link is to a tool that I use. You install it on your pc and can select the IP you want to trace to.
http://download.visu...pub/vr/vrle.exe
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