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lightpost Rate Topic: -----

#21 User is offline   Muffie Icon

  •   QA member   
  • Account: muffie
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  • Posts: 3,313

Posted 28 January 2008 - 07:30 PM

thx i'll try this...


didn't work :cry:

#22 User is offline   NulL Icon

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    Level Designer
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Posted 28 January 2008 - 07:45 PM

it does, proof: http://www.asei73.ds...es/shot0232.jpg

is your shader file listed in shaderlist.txt?


models/mapobjects/lightpost/light
{
   qer_lightimage textures/common/white.tga
   surfaceparm nomarks
   q3map_lightsubdivide 32
   q3map_surfacelight 15000
   {
      map $lightmap
      rgbGen vertex
   }
   {
      map models/mapobjects/lightpost/light.jpg
      blendFunc GL_DST_COLOR GL_ZERO
      rgbGen vertex
   }
   {
      map models/mapobjects/lightpost/light.jpg
      blendfunc GL_ONE GL_ONE
         
   }
}


#23 User is offline   Muffie Icon

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Posted 28 January 2008 - 07:48 PM

HEY how'd u get that mister...HAHAHA..err wtf am i doing wrong hahahahahha.

null you dog you, i added it to shaderlist.txt and it fixed, thank you my savior  :-D

#24 User is offline   blackrayne (old) Icon

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Posted 31 January 2008 - 02:54 AM

null=the shit!

#25 User is offline   mitsubishi Icon

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Posted 31 January 2008 - 10:00 AM

Quote

null=the crap!


the filter translated it into the opposite.

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