thx i'll try this...
didn't work
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lightpost
#22
Posted 28 January 2008 - 07:45 PM
it does, proof: http://www.asei73.ds...es/shot0232.jpg
is your shader file listed in shaderlist.txt?
is your shader file listed in shaderlist.txt?
models/mapobjects/lightpost/light
{
qer_lightimage textures/common/white.tga
surfaceparm nomarks
q3map_lightsubdivide 32
q3map_surfacelight 15000
{
map $lightmap
rgbGen vertex
}
{
map models/mapobjects/lightpost/light.jpg
blendFunc GL_DST_COLOR GL_ZERO
rgbGen vertex
}
{
map models/mapobjects/lightpost/light.jpg
blendfunc GL_ONE GL_ONE
}
}
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