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What are you working on? Rate Topic: ***** 3 Votes


#342 User is offline   wraith Icon

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Posted 29 June 2012 - 03:38 PM

.

This post has been edited by wraith: 13 July 2012 - 07:27 PM


#343 User is offline   wraith Icon

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Posted 13 July 2012 - 07:30 PM

fog test 2



better fog.. watch fullscreen (not so dark)..
btw, last fog vid had just temporary textures (for reference) for the walls and plats..

#344 User is offline   banksy Icon

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Posted 14 July 2012 - 01:03 PM

^ that looks great :D

#345 User is offline   wraith Icon

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Posted 14 July 2012 - 10:16 PM

View Postbanksy, on 14 July 2012 - 01:03 PM, said:

^ that looks great :D


hey thx! :]

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#346 User is offline   banksy Icon

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Posted 15 July 2012 - 11:30 AM

If anyone can see the slopes, please comment if they are too steep.
Also the floor texture is only temporary, and I understand it makes the slopes harder to see (the texture is just an aerial view of the map outline)

Posted Image

Posted Image

The first image is taken from a height a bit smaller than a player model.

#347 User is offline   radiant Icon

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Posted 30 July 2012 - 10:06 PM

working on a map based on a far cry 2 mission...

#348 User is offline   Fromtheinside Icon

Posted 30 July 2012 - 11:11 PM

I'm working on a frag map about an underground rock scene
Posted Image
Posted Image
Posted Image
and yes johnnyenglish, i'll finish it :biggrin:

#349 User is offline   Rylius Icon

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Posted 30 July 2012 - 11:19 PM

Can't see how UrT and FC2 could fit together tbh - what mission? :)



Got going on Italy again recently.
Remade the blue spawn section: http://i.imgur.com/xsbrE.jpg
Started adding details in the squirrel alley: http://i.imgur.com/yNwUc.jpg
(Compiled with a higher lightmapscale than I'll be using for the release - shadows should be smoother later)

Been removing hidden faces and optimizing brushwork for quite a bit as well, mostly left with adding details now. Beta coming soon!

#350 User is offline   Swiiitan Icon

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Posted 31 July 2012 - 12:57 AM

View PostRylius, on 30 July 2012 - 11:19 PM, said:

Can't see how UrT and FC2 could fit together tbh - what mission? :)



Got going on Italy again recently.
Remade the blue spawn section: http://i.imgur.com/xsbrE.jpg
Started adding details in the squirrel alley: http://i.imgur.com/yNwUc.jpg
(Compiled with a higher lightmapscale than I'll be using for the release - shadows should be smoother later)

Been removing hidden faces and optimizing brushwork for quite a bit as well, mostly left with adding details now. Beta coming soon!


I cant wait for the Release :) it has great potential.
Ingame: Swiiitan
Clan: **Saft

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