Also, for firing sound may be nice to have something like the following:
The current is kind "crippled"... don't you think?
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4.2.013 or why do you feel the need to add things that are detrimental to UrT's image?
#42
Posted 10 July 2013 - 03:42 PM
OlGood, on 08 July 2013 - 12:37 PM, said:
You did an awesome job on the last versions, (except for the tp lighting, but that's just my opinion) and people tend to forget that.
I mean, you know your people, you're used to it... but I just wanted to say... stay tough... the power is strong with these ones c:
More seriously... You can not, not care about what concerns what you care about... The opinion of people, of EVERYONE is taken into account, at different levels according to the kind of feedback (troll, useless critics, useful critics, etc). BUT, some of you have to understand that they (FS) can not answer everyone the same way, the same amount of words, and take everyone's suggestions to the game... The time it takes you to figure out why that, please keep calm, and your fingers off your keyboard... Even me, who isn't often on the forums, I can feel how annoying it must be...
I mean, you know your people, you're used to it... but I just wanted to say... stay tough... the power is strong with these ones c:
More seriously... You can not, not care about what concerns what you care about... The opinion of people, of EVERYONE is taken into account, at different levels according to the kind of feedback (troll, useless critics, useful critics, etc). BUT, some of you have to understand that they (FS) can not answer everyone the same way, the same amount of words, and take everyone's suggestions to the game... The time it takes you to figure out why that, please keep calm, and your fingers off your keyboard... Even me, who isn't often on the forums, I can feel how annoying it must be...
For the record, the only reason TP lighting changed is due to the way maps are compiled. By fixing bugs in the map, and recompiling, it changed the lighting. This was beyond the control of the developers/content artists.
I break stuff and call it a feature
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