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Urban Terror 4.2 RC on LAN 2k12 in Paris
#201
Posted 19 July 2012 - 06:41 AM
very keen for the release of 4.2, just a few questions. What maps will the default map list include? will the maps from 4.1 get bug fixes, like the spawns on Sanctuary? (i see casa is getting lighting)
also will we be able to directly copy our configs over to 4.2?
also will we be able to directly copy our configs over to 4.2?
#205
Posted 20 July 2012 - 12:12 AM
TimonToy, on 19 July 2012 - 08:30 PM, said:
I dont know if someone already postet this but
is the bug fixed in capture the flag when the teams swaps?
is the bug fixed in capture the flag when the teams swaps?
if you mean the bug that would kick a lot of players with "Reliable command cycled out" error then, the answer is yes. providing it passes QA testing. the code was added but yet to be tested (requires high player slot server with players to test)
Lian Li pc-o11dw Der 8auer Edition · Gigabyte x570 Aorus Xtreme · AMD Ryzen 9 5950x 16-Core
32GB DDR4 3600MHz CL15 · 2TB Seagate FireCuda 530 NMVE · 16GB Radeon RX 6900XT Liquid Cooled
32GB DDR4 3600MHz CL15 · 2TB Seagate FireCuda 530 NMVE · 16GB Radeon RX 6900XT Liquid Cooled
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#207
Posted 25 July 2012 - 04:27 PM
TimonToy, on 25 July 2012 - 04:21 PM, said:
U sure play a lot of wars (ctf)
And if the teams sawp (2nd half the respawntime isnt correrct and u need o reload the game to fix it!
Dont ya know that?
And if the teams sawp (2nd half the respawntime isnt correrct and u need o reload the game to fix it!
Dont ya know that?
I do. You just didn't explain the bug correctly. To me it appears only after a timeout during the first half.
#210
Posted 27 July 2012 - 07:42 AM
TimonToy, on 26 July 2012 - 08:09 PM, said:
So is this gonna be fixed?
Nitro, on 20 July 2012 - 12:12 AM, said:
if you mean the bug that would kick a lot of players with "Reliable command cycled out" error then, the answer is yes. providing it passes QA testing. the code was added but yet to be tested (requires high player slot server with players to test)
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