1. player-model animations are .... retarded there way to twitchy/lots of crab-walking and other anomaly's and it makes the target hard to track sorry frankyv throw em out and start over they fail HARD
2. grenade explosion fx ... not even close to being timed correctly the "explosion flash" plays AFTER THE sound .... and the effect is ugly to boot looks like someone pasted a image on my screen every-time the explosion effect plays ... distracting and not in a good way ...
3. Possibly related to the animations but the bandaging takes way longer then it should now ...
at this point its pretty unplayable because the animations are so bad
Client Issues:
\rate is now defaulted to 3000 that's way to low before it was 8000 it should default to at least 10000 (people do not change there networking cvars ever ....) < if people are having worse hits change this and the one below
\cl_maxpackets is defaulted to 30 .. should be set to 60 now that I see you unlocked the cvar's it doesn not use that much more bandwith at 10000/60
\cl_packetdup is still locked at 1 .... overhead is bad Mmmk
Codebase for the shipping engine is way old most of the base is from 2007 and lacks many fixes/features from upstream ioquake particularly of issue is the input system is different now and there are reports of weirdness no in_raw or dma both are opensrc both should have been included
server issues:
1.sv_fps still locked at 20 .... arrrrrrrrrrrrrrrg
2. logs do not truncate correctly
3.client info is borked up
and lastly the vaunted auth system has a few critical security bugs that could allow a attacker to run programs and commands on a target machine these need to be fixed Right away for now I suggest people completely disable auth to avoid having there machines messed with
Urt has had some rough releases before but this should have never seen the light of day if it was this badly broken especially with the aforementioned security bugs if you want info on the exploits you may contact me via pm and ill will provide a link to more info
This post has been edited by attackxie: 05 August 2012 - 10:05 PM