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What are you working on? Rate Topic: ***** 3 Votes

#121 User is offline   Delirium Icon

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Posted 14 November 2009 - 02:33 AM

http://www.urbanterr...iew/fac_009.jpg

just a test :> needs to me smoothed but gmax wont work on my puta

#122 User is offline   Delirium Icon

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Posted 21 November 2009 - 09:51 AM

http://www.urbanterr...eview/trees.jpg

#123 User is offline   Fl00d Icon

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Posted 20 January 2010 - 09:32 PM

Delirium, nice compile. How did you do it? Do you use qrmap2toolz or some special method?
And the trees look awesome. Your model or some download(if yes, gimme link :D).

#124 User is offline   Delirium Icon

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Posted 13 February 2010 - 07:45 AM

figured this thread needs a BUMP so here we go

threw in a new statue which lights up rather well
http://urbanterrorla...iew/fac_013.jpg

and a little revamping on this area
http://urbanterrorla...iew/fac_014.jpg


the rest of the map also has had some loving which ill show not quite yet

This post has been edited by Delirium: 13 February 2010 - 07:45 AM


#125 User is offline   ObScUrE Icon

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Posted 13 February 2010 - 08:42 AM

I love this statue great work del. :-)

Quote

BenQ-XL2420T|Filco-Ninja-TKL-MXRed|Logitech-G403|AKG-K70201000010 01101100 01110101 01110100 01010010 01100001 01110101 00100100 01100011 01101000~The quieter you become, the more you are able to hear.~

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#126 User is offline   boogiepanda Icon

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Posted 13 February 2010 - 10:05 AM

Wow Delirium it looks great.

Working on ut4_greatwall_a2 Currently trying to work dot2dot blending, hint brushes (acorss an open map?) and window shader :/

#127 User is offline   ValkoVer Icon

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Posted 13 February 2010 - 12:27 PM

Why You don't release these models? :<

#128 User is offline   Delirium Icon

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Posted 13 February 2010 - 12:30 PM

its not my model.

wait, are you talking about the statue?


#130 User is offline   V00d00 Icon

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Posted 17 February 2010 - 08:50 PM

I started work yesterday on something loosely based on knas_speedcastle, very loosely, haha.

First frag map for UrT. I have done a lot of stuff, but the lighting is crap, some of the texturing is pretty shite too. Im probably going to have to pick some peoples brains, as jump maps i can easily do up to a point, but this is kind of different. It took me a good while to work out how to do team spawns, i still havent added bomb or CTF flags, nor do i know how to do those at present.

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