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Dragonne UrT4 Map Pack 1 - Released Rate Topic: -----

#21 User is offline   XslauGt8 (old) Icon

  • Joined: 05-April 04
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  • LocationBrisbane, AU

Posted 06 January 2009 - 04:43 AM

Awesome Dragonne, all maps are being uploaded to the KMA Public CTF server now, & will run ONLY those maps for the next few days. Thanks for the release  8-) DL2 = one of my all time fav maps.

#22 User is offline   Dragonne Icon

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Posted 06 January 2009 - 03:42 PM

Thanks for all the support everyone! I really appreciate it.

I'm off on a business trip to Boston in about 15 minutes, so I'll see you on the servers this weekend when I get back!

PS: Queenbee has a suprise in store for this weekend! SHHHHHH! (She's gonna kill me for this! :lol: Glad I'll be out of the state for a few days! :-D )

#23 User is offline   No Direction (old) Icon

  • Joined: 30-October 08
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  • Locationin the back seat with ducktape stretched out

Posted 06 January 2009 - 11:47 PM

I still have horrid FPS on all these new maps i mean wtf is wrong is it just me? Even filtration which i've had great fps on  in 3.7 weird man weird. And when i say lag i mean like instead of fps capped at 100 which i get everywhere except suburbs :P it stays right at 72 it is odd to say the least help anyone???? :?

#24 User is offline   rEVOLVEr (old) Icon

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Posted 07 January 2009 - 12:52 AM

:-D :-D :-D :-D :-D :-D :-D :-D :-D :-D

#25 User is offline   V00d00 Icon

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Posted 07 January 2009 - 01:35 AM

There is a bug when playing pgrounds1 in TS mode, with the spawns.  When playing 2v2 one person always spawns in the opposite teams area.

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#26 User is offline   H3NRY Icon

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Posted 07 January 2009 - 01:57 AM

lol.. recently i have seen a lot of reds spawning in the blue side of maps.... only newer maps not the old ones ( good thing there are usually mrsentry :P  )

#27 User is offline   Avocadoo (old) Icon

  • Joined: 13-June 06
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Posted 07 January 2009 - 02:20 PM

My fps is very low on Proving Grounds 2: Sands and Filtration. Sometimes my FPS is 35-40 :(

#28 User is offline   Dragonne Icon

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Posted 07 January 2009 - 04:30 PM

The "crossover spawn" issue is related to the amount of players in the map. All of my levels are meant to support 16 players. Sometimes if there are more than that (which a lot of the servers run 24 or more) you'll have crossover spawns because the game doesn't know what to do with them.

FPS issues on PG2 are because it's a big bowl, with all action happening in the center. Run through it solo and it's fine. Even 4v4 (without people throwing smoke everywhere) is fine on my system. It's when you have 16-20 people going crazy in the middle and throwing smoke around that FPS gets beat up.

Filtration FPS issues? Haven't heard about that before.

#29 User is offline   satiable Icon

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Posted 07 January 2009 - 08:14 PM

Quote

My fps is very low on Proving Grounds 2


Quote

I had a constant 125 fps in this map on the FSK405 server last night. And that server was full at the time.
Weeeeeee. :evil:


Time to upgrade perhaps? :-P

#30 User is offline   V00d00 Icon

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Posted 08 January 2009 - 12:35 AM

Quote

The "crossover spawn" issue is related to the amount of players in the map. All of my levels are meant to support 16 players. Sometimes if there are more than that (which a lot of the servers run 24 or more) you'll have crossover spawns because the game doesn't know what to do with them.


:/

There was 4 of us in total.

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