Urban Terror Forums: Dragonne UrT4 Map Pack 1 - Released - Urban Terror Forums

Jump to content

 Login | Register 
Advertisement
  • (8 Pages)
  • +
  • « First
  • 2
  • 3
  • 4
  • 5
  • 6
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic

Dragonne UrT4 Map Pack 1 - Released Rate Topic: -----

#31 User is offline   Hayame Icon

  • Account: hayame
  • Joined: 28-February 10
  • Posts: 4,378

Posted 08 January 2009 - 12:43 AM

dragonne urt4 map pack.... 2!  :-)

#32 User is offline   BludShoT Icon

  • Account: bludshot
  • Main tag: [T]
  • Country:
  • Joined: 28-February 10
  • Posts: 1,269

Posted 08 January 2009 - 04:50 AM

I have seen spawn issues happening on this new pgrounds with less than 16 people on the server. It was only something like a 5 on 6, and people were spawning in the wrong base. Hope this can be fixed for 4.2 or else this map can't be used for matches :|

#33 User is offline   Dragonne Icon

  •   former FS member   
    Mapper
  • Account: dragonne
  • Country:
  • Joined: 13-June 10
  • Posts: 1,070

Posted 08 January 2009 - 05:01 AM

4.2 is irrelevent. It's a community release. I'll have a look at it, and DL1's blue CTF spawn as well. Something is funky there and I'm not sure what. Most of the spawns are down by the heli, yet it seems to prefer to use the 4 up on the ridge.

A bug fix release won't be a big deal.

#34 User is offline   stefan1200 Icon

Posted 08 January 2009 - 06:50 AM

Quote

Filtration FPS issues? Haven't heard about that before.


I have also constant high FPS values, except for the waterfall. If I want to jump on the bridge and the waterfall is nearby (and I look to it), my FPS drops down to 12-15 fps. No problems with the waterfall, if I look from a longer distance to it.
(AMD Athlon X2 6000+ / 2 x 3 GHz, ATI Radeon X1650 Pro, 2 GB Ram)

Btw. nice looking maps.

#35 User is offline   Nightcrawl (old) Icon

  • Joined: 03-January 08
  • Posts: 669
  • LocationSweden

Posted 08 January 2009 - 11:29 AM

When I'm inside the waterfall, i get fps drops too, but it looks very nice :)
How many of these maps are older ones, just updated to work with 4.x?
I haven't tried playing any of them online, but I'm expecting gameplay>looks, as usual with your maps. Still, nice job :)

bullet_loaderAdvertisement

#37 User is offline   V00d00 Icon

  •   verified user   
  • Account: v00d00
  • Main tag: uJ|
  • Country:
  • Joined: 11-November 08
  • Posts: 516

Posted 08 January 2009 - 11:52 AM

Quote

I have also constant high FPS values, except for the waterfall. If I want to jump on the bridge and the waterfall is nearby (and I look to it), my FPS drops down to 12-15 fps. No problems with the waterfall, if I look from a longer distance to it.
(AMD Athlon X2 6000+ / 2 x 3 GHz, ATI Radeon X1650 Pro, 2 GB Ram)

Btw. nice looking maps.


I'd say thats maybe to do with the Radeon.  On my lowest powered system (AMD X2 3800, GF 7100, 1GB DDR-533), i get 125fps regardless.  On my current system (similar spec as you minus the Radeon) i get 125FPS solid on all maps.

#38 User is offline   BludShoT Icon

  • Account: bludshot
  • Main tag: [T]
  • Country:
  • Joined: 28-February 10
  • Posts: 1,269

Posted 08 January 2009 - 08:11 PM

Well I guess my inference was that they should make pgrounds be an official map in 4.2 and we could probably last till then :P  But yeah if it's just going to stay 3rd party that's fine too :)

#39 User is offline   heretic (old) Icon

  • Joined: 20-May 08
  • Posts: 358
  • LocationVancouver, BC

Posted 08 January 2009 - 09:19 PM

We've been playing this on the 30+ server the past few days.  Cant get enough of it. 

Just one question though.  We're getting an error with Filtration CTF saying "Bad command byte"

Similar to this link
http://forums.urbant...ic,12167.0.html

theres a screenshot there too.  Anyone know how to rectify..?  I couldnt find any answers on the forums..

#40 User is offline   Bodhisattva Icon

  • Account: bodhisattva
  • Joined: 28-February 10
  • Posts: 809

Posted 08 January 2009 - 09:50 PM

Quote

We've been playing this on the 30+ server the past few days.  Cant get enough of it. 

Just one question though.  We're getting an error with Filtration CTF saying "Bad command byte"

Similar to this link
http://forums.urbant...ic,12167.0.html

theres a screenshot there too.  Anyone know how to rectify..?  I couldnt find any answers on the forums..


Map conflict.  Not sure which maps causes it.  I went through my home machine and moved all the maps I don't regularly play to another folder and it fixed the problem.

  • (8 Pages)
  • +
  • « First
  • 2
  • 3
  • 4
  • 5
  • 6
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users

Advertisement


Copyright © 1999-2024 Frozensand Games Limited  |  All rights reserved  |  Urban Terror™ and FrozenSand™ are trademarks of Frozensand Games Limited

Frozensand Games is a Limited company registered in England and Wales. Company Reg No: 10343942